Shaders cost 40 bright dust. I dont know the exact requirments, but it's about two legendary shards. Right? Now they change it to cost glimmer, and its 300 bright dust. That seems a little much. It should be more like 75-100.
I mean, we all love those shaders! I could say a lot of you (like me) buy the weekly shaders.
And let's be serious. All shaders do is the change the color of you gear. They shouldn't be expensive.
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It wouldn't be a problem if the shaders were truly unlocked. But having to pay glimmer to apply them defeats Bungie's own argument. Furthermore, they actually will have less value as an asset because they won't be able to be dismantled for glimmer. A bright dust price increase of any amount cannot be justified.
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once in a Great Time since past you could get 1200 Bright Dust per week... then it was cut down to 600... now... 360... the seasonal Challenges and Season pass Bright dust ammounts are nice on look but stop as soon as you claimed them... getting any big ammounts of Bright dust after this is almost impossible... increasing Shader prices from 40 to 300 is doing PvE, PvP, PvEvP Weekly challenges for one week just to get a Shader... amazing Greed
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I mean I feel your pain however it’s an understandable trade off. Permanent shaders for a bit more bright dust which is relatively easy to get with the season pass, bright engrams from leveling up, the seasonal challenges. Nothing is free in real life or in a video game everything has a price
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Some of the Bright Engrams provide 250 Bright Dust. Completing the weekly challenge for Zavala provides a similar amount. You should be able to earn more than 300 per week just by playing the game. Buy repeatable bounties whenever you play the core activities -- Strikes, Gambit, and Crucible. There was a major opportunity to do this every day with easy-to-complete bounties from Eva. You still have time to buy these bounties. By using these methods I have been able to earn a large amount of Bright Dust. I will finish the season with more than 185,000. At the end of next season the amount will be much more than 200,000.
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Im thankful i use only New Age Black Armory, this new change sucks. Ive given up on trying, only thing weve been able to change since the split was sunsetting
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Edited by Bearded Midget: 5/7/2021 2:36:32 PMIn videogames with game currencies to play with, they call it an RPG or RPG elements. In most of theses types of games, you start out poor, but then the game allows you to gain these in-game currencies in a generous way just by playing because the design is to ultimately give you that rewarding feeling that you've earned everything via playing the game. That work/reward ratio is what makes these games flourish because the design is in favor of the player as you play. Bright Dust on the other hand is connected to real world money. It's an in-game currency that is utilized for items that can be bought with real money. In summary, it is an in-game currency earned via gameplay that is in direct competition with real money. If you're smart enough, which one do you think matters? In-game currency or real money? That's where greed comes in. This is about greed, not player reward. When it comes to real world money, the temptation to weigh in the favor of greed will win. That's why they manipulate your in-game reward system to be stingy. Not because they want you to grind. There is nothing to grind if there is a limit to it and the only next solution is use real money. It's greed. Open your mind. It's greed!
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Bungie shady af after activision left...
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Edited by hyperpool: 5/9/2021 7:24:47 AMBungie are going full in for micro transactions this season and then turning up for next season just watch the players leave and no more new ones will join
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I’ve got almost every shader in the game and a lot of bright dust to buy more, even I think it’s stupid. it just punishes new players that wanna make their guardians look nice. It bugs me more how the new eververse engrams will work, I mean ONE shader per package is a scam.
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OMG they said they were changing the shaders to be all unlocked you're telling me now that we have to buy it I haven't turned on the game today but if that's a -blam!-ing case then -blam!- them
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Too late. Once bungie makes ANY decision, they won’t back down. It may be a long time before they even THINK of reducing the price again.
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Bungie being EA again.
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Shaders didn't get more expensive. It cost 500 glimmer per armor piece. It's not that hard to accumulate glimmer.
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Yes they should
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There is a massive upside to these changes, and I am not sure why Bungie has not mentioned it more: Shaders will no longer drop duplicates from Bright Engrams Right now, we basically [i]always[/i] get duplicate shaders, but after these changes they will be on a knockout list just like everything else. As a result, every time we obtain a shader from now on, it will be one we don't have. That means we can potentially obtain every shader without spending [i]any[/i] bright dust. Now, is the bright dust hike still stupid overcompensation? Absolutely. But, this at least makes me feel a little better about it.
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My question is; why are they doing this to shader but if you use their same logic for transmat effects, then why dont them cheaper? I mean transmat effects are a single use item, much like shaders currently are, however transmat effects currently cost something like 400BD to buy and then 2000 glimmer to equip on a ship and I believe its 1000 + some shards to pull from collections. Compare this to shaders which currently cost 40BD, 500 glimmer to slot and 250 glimmer +shards to pull from collections. By bungie's own logic they should reduce the bright dust cost for transmats to 40bd since it's a single use item.
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I actually don't mind the price increase compared to some of the issues with Transmog. Let's be honest, 40 BD was crazy low. It was a price based off of buying individual shaders. When we got Collections in Forsaken, we only needed to buy 1. They should have increased the price at that point given that it became an unlock rather than purchasing each shader individually. I think there are valid complaints about the Transmog cap and 3 different currencies, but the Shader cost increase doesn't really bother me.
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Bungie!!! READ MY LIPS, NO NEW TAXES ON SHADERS! https://youtu.be/AdVSqSNHhVo?t=28
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What was their BS PR line for the shader price increase again?
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The big issue is timing. Had they made the change when they added the collections and people no longer had to get them one at a time from eververse people would have been like that's reasonable. Problem is we've gone so long with the one time purchase to unlock being so low it feels bad but all they are doing is getting the shaders to more closely match the price of the rest of the small cosmetics.
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I know no one cares, but I do not ever, ever, buy Silver. (I lie, because I do buy a bit when, in a fit of insanity and despair, I buy enough to buy a Season.) So, I trundle around in my peasant's rags having a mediocre time. One thing I do like is helmet cosmetics for the Warlocks. My god, they need them! Has anyone ever seen more ugly, preposterously impractical helmets than Warlock helmets? I suppose Bungie will take note of lil' ol' me and make the durn things available with Silver only. It would figure. Who draws this stuff? On a serious note, what's the player base of D2. I recall in D1 it was eleven million.(?) Now it's what? Two million or so?
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When you’re dusted and busted the only place to go is the cash shop
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Have to say I just shove any old kit on. I don’t even notice it tbf. As for shaders, lol, if I notice a colour in my post master I might put on something or just bin it. In short, not bothered as I’m just not into it.
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Agreed, not sure why everyone was freaking out more about Transmog than this.
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and I bet there reducing the bright dust earnt every week in next season. Bungie are not nice guys/girls that they try and make out to be