Shaders didn't get more expensive. It cost 500 glimmer per armor piece. It's not that hard to accumulate glimmer.
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I mean buying with Bright Dust.
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You only have to buy one now
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Imagine being a new player, having 0 shaders and 0 dust. Think bungie logic Transmog screws veterans who have hundreds of armour sets and are capped, a lot will simply buy more. This push has zero affect on new players who have no catalogue of armour, so they came up with shader increase. Doesn't seem a lot but think like a new player...... Shader, ooooh nice, just 300. There's 6 every week, that's 1800 dust a week, they won't even earn 1800 a week. Then an event drops, new armour sets, but the new players have no dust left, oh well just £15.00 a set. N that's not including ghosts, ships, sparrows, ornaments, etc etc etc These systems are designed by psychologists who are paid big money, this isn't done willy nilly, nor is it nothing. It's a paid game that treats its customers like cows to be milked.
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Imagine having to play the game. Shaders are the easiest things to get.
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They are, you buy them.
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Shaders drop from almost all activities and when you dismantle weapons and armor. You only buy shaders if you choose too, you don't have to buy them if you don't want too
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[quote]You only have to buy one now[/quote] You only had to buy one from eververse before
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And for a fraction of the price, but this guy don't get it.