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Destiny

Discuss all things Destiny.
Edited by MoonDawg: 5/28/2013 8:47:47 PM
46

Why I think Reach's space combat was practice for Destiny.

Edit: I forgot about the concept art showcasing a cockpit of one of the fighters. This more or less showcases what the space combat would look like up close. Thanks to Obadiah II for the link. [quote][url=http://images.wikia.com/destiny2579/images/4/40/Concept_Art-Spaceship_Cockpit.png]Cockpit[/url][/quote] Edit 2: Nothing to do with the topic, but another thought just occurred to me about the cut scenes for Destiny. Bungie probably used Reach as a guinea pig to test out the cut scenes with our customizable armor as well! I'm sure you all remember Halo Reach's space mission where you had to pilot your Sabre and defend the station from the incoming Covenant attack squads. I always thought it was strange they spent so much effort on a space combat sequence if they were only going to use it for a 10 minute level. Since it's confirmed that we have our own spaceships, it's only natural to think that we'll get to indulge ourselves in some delicious space combat as well. I'm sure Bungie included the space mission in Reach to both test out their systems and get our reactions to how it played out. We were basically beta testing that aspect of Destiny before we even knew what it was. "[i]Clever bastards.[/i]" What do you want to see for the space combat in Destiny (once they confirm it)? Small scale dog fights? Battles between giant cruisers? Personally, I would love to see two factions go at it in space with their personal ships. Giant 16 vs. 16 teams would be fantastic to see in-game. What about you Seventh Column?

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  • They mentioned that when designing Reach they had a gamemode of something like 6v6 space battles made, but dropped it because they thought it didn't fit with the typical feel of Halo. Perhaps that was also testing for a Destiny multiplayer mode as well? In general though, I'd love to see a firefight-esque mode that's like it is in the Reach campaign of tougher and larger, more powerful enemy ships spawning in over time, and players have to work together to not die or defend and objective or something. That, as well as that I'd love to see clans get their own giant ships to store their personal ships in that can be taken into battle with other clans with the members either piloting their own ships, or controlling guns on the main clan ship, with the objective to win to destroy all enemy ships and to hit the critical points of the enemy clan ship to take it down. Preferably though this would only be for aesthetic reasons, and all the ships will still be fully functioning after the battle is over. As for simply player versus player battles in general, I'd love to see both space and planet atmosphere dogfighting, and think there should be two different versions of it: one where you get only one life and have to kill all the enemy players, and another where you get unlimited lives, but are aiming to ge the most kills like a typical deathmatch.

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