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3/24/2024 10:09:15 PM
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Advice for players complaining about trials

If you're not good enough to consistently be winning your 1v1's, don't take on 1v1's Stick to your teammates, do not play aggressively proactively, only if your teammates are clearly good and need you to play aggro with them, otherwise just play normally. These past few weekends I have witnessed tons of players either playing too aggressively against clearly better opponents and instantly dying, or playing too passively and not pushing with us when we are, costing us the round. Even if you are solo Q'ing, do not play as if you were alone. Learn to adapt to your random's playstyle, because you are relying on them to win. Also, for the love of God stop running into the strand clone. I have witnessed TONS of players actively run into my clone and get punished for wanting to ape with a shotgun in hand.

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  • ***snipped and reposted *** [quote]OP: out of 18* matches (90 rounds) the teams I joined achieved L=12 matches vs. W=6 matches. As a member of The Senior Tortoise Squad, that’s a pretty good ratio (for me); though mostly, it was my slayer teammates that made the Wins possible. Thanks, teammates! 👌 I usually do bounties for Pinnacles and grind for engrams…I’d already got some juicy Summoner roles, was looking for one or two more Incandescent rolls, which I got…but not the one I wanted.✅✅✅ I play on a Mercy card…and don’t reset it. I’m doing bounties / engrams…not chasing a virtually flawless card, as that is unrealistic. 🫤 Not sure if this helps or not…🤔 Ease springs! 🫡 *typo[/quote] I’ve noticed a good few comments make rather disparaging remarks about teammates that are, say, sub 1.0…ie, players like me. I might be a feather duster today…though I was a bit of a rooster way back when! 😁 Trials / PvP needs more players to participate otherwise it’ll go the way of the dodo again. New Lights / blueberries / Casual gamers - should be welcomed with open arms…not disparaged, or made fun of, or scorned for entering a ‘no win’ scenario. Without them, there’s naught but dinosaurs in those game modes. FWIW: I’m a good support player, I’ve been playing long enough to know what needs to be done, ie, slay more, die less! But… Some matches - usually the first few, and then once in awhile thereafter, the matches are fairly balanced and a good scrap ensues. However, the majority of matches are against gilded flawless / unbroken teams with adept everything, recently being this standard loadout… Conditional / Igneous adept or summoner adept or prospector adept (the prophecy auto) / Trials GL On so many games, my weapons seem to have zero effect…yet the opponents’ guns never miss - even through walls or around corners!? Half the time, I don’t even see an opponent until s/he is on my back. Some teams are so fantastic that my whole team is kaput within 30 seconds! So many opponents appear to ‘never miss’ from places unseen…or when jumping around like a crazed flea…or sliding in from beyond Pluto to ‘conditional’ my bewildered rrrrrs!? So many sus players…teams…🧐 IMHO, P2P / lag / latency - are a big factor, but not every time. Div 1 - for 3.0 players Div 2 - for 2.0 players Div 3 - for 1.0 players Div 4 - for sub 1.0 players As a player gets better and crosses the Div threshold, they advance / decline accordingly. Div 3 / 4 players who attain 7 cumulative wins regardless of losses over a Trials weekend, go to the Lighthouse…with no restrictions or other limitations. Div 2 players get a unique shader / emblem set, and special armour sets. Div 1 players duke it out and get the black scarab emblem and new armour set; also, the top solo player and top solo team and top stacked team with the highest scores over the Trials event, get the ‘laurel leaves’ award…and their names indelibly inscribed on ‘The Wall of Fame’ in the Tower. Div 1 / 2 players don’t or shouldn’t need the best weapons to progress…however, Div 3 / 4 actually do! 🤔 If the a/m were put into effect, Trials would thrive! Play fair! Play nice! Be not a quitter. 👈 Ease springs! 🫡

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