JavaScript is required to use Bungie.net

Forums

3/25/2024 4:12:32 AM
17
***snipped and reposted *** [quote]OP: out of 18* matches (90 rounds) the teams I joined achieved L=12 matches vs. W=6 matches. As a member of The Senior Tortoise Squad, that’s a pretty good ratio (for me); though mostly, it was my slayer teammates that made the Wins possible. Thanks, teammates! 👌 I usually do bounties for Pinnacles and grind for engrams…I’d already got some juicy Summoner roles, was looking for one or two more Incandescent rolls, which I got…but not the one I wanted.✅✅✅ I play on a Mercy card…and don’t reset it. I’m doing bounties / engrams…not chasing a virtually flawless card, as that is unrealistic. 🫤 Not sure if this helps or not…🤔 Ease springs! 🫡 *typo[/quote] I’ve noticed a good few comments make rather disparaging remarks about teammates that are, say, sub 1.0…ie, players like me. I might be a feather duster today…though I was a bit of a rooster way back when! 😁 Trials / PvP needs more players to participate otherwise it’ll go the way of the dodo again. New Lights / blueberries / Casual gamers - should be welcomed with open arms…not disparaged, or made fun of, or scorned for entering a ‘no win’ scenario. Without them, there’s naught but dinosaurs in those game modes. FWIW: I’m a good support player, I’ve been playing long enough to know what needs to be done, ie, slay more, die less! But… Some matches - usually the first few, and then once in awhile thereafter, the matches are fairly balanced and a good scrap ensues. However, the majority of matches are against gilded flawless / unbroken teams with adept everything, recently being this standard loadout… Conditional / Igneous adept or summoner adept or prospector adept (the prophecy auto) / Trials GL On so many games, my weapons seem to have zero effect…yet the opponents’ guns never miss - even through walls or around corners!? Half the time, I don’t even see an opponent until s/he is on my back. Some teams are so fantastic that my whole team is kaput within 30 seconds! So many opponents appear to ‘never miss’ from places unseen…or when jumping around like a crazed flea…or sliding in from beyond Pluto to ‘conditional’ my bewildered rrrrrs!? So many sus players…teams…🧐 IMHO, P2P / lag / latency - are a big factor, but not every time. Div 1 - for 3.0 players Div 2 - for 2.0 players Div 3 - for 1.0 players Div 4 - for sub 1.0 players As a player gets better and crosses the Div threshold, they advance / decline accordingly. Div 3 / 4 players who attain 7 cumulative wins regardless of losses over a Trials weekend, go to the Lighthouse…with no restrictions or other limitations. Div 2 players get a unique shader / emblem set, and special armour sets. Div 1 players duke it out and get the black scarab emblem and new armour set; also, the top solo player and top solo team and top stacked team with the highest scores over the Trials event, get the ‘laurel leaves’ award…and their names indelibly inscribed on ‘The Wall of Fame’ in the Tower. Div 1 / 2 players don’t or shouldn’t need the best weapons to progress…however, Div 3 / 4 actually do! 🤔 If the a/m were put into effect, Trials would thrive! Play fair! Play nice! Be not a quitter. 👈 Ease springs! 🫡
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Maybe I’m just too young or something, but what does “Ease springs” mean? I’ve always wondered that whenever I read ur posts. 🤔

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Maybe I’m just too young or something, but what does “Ease springs” mean? I’ve always wondered that whenever I read ur posts. 🤔[/quote] Roger that! 👍 Old military term to release the working /moving parts of a weapon from the -blam!- position into a safe deco cked position. In my case, SMG 9mm / SLR 7.62 / Browning 9mm In case the auto-spellbot gets confused: k o C Ked / d-k o cked Ease springs! 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Huh, got ya. Thanks for clarifying!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Avory: 3/25/2024 7:28:52 AM
    People would just maintain a lower kd for easier game And the difference between a 1.1 and 1.9 for example is massive it’s not close And you know how many 3.0s and 2.0s are out there right now they would never find a game 70% of the playerbase would essentially be in 1 division making trials unplayable If your division were put into trials the gamemode would be 6 feet under

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Not to mention, you'd start bleeding players in 4 different places since you now have 4 bottom if the bell curves per bracket. Instead of the one we have now

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]People would just maintain a lower kd for easier game And the difference between a 1.1 and 1.9 for example is massive it’s not close And you know how many 3.0s and 2.0s are out there right now they would never find a game 70% of the playerbase would essentially be in 1 division making trials unplayable If your division were put into trials the gamemode would be 6 feet under[/quote] Noted. In all competitive games, there exists a thin layer at the apex (Div 1)…with desirable rewards for players (Wall of Fame). It’s likely that Div 1 and 2 players aren’t seeking adept weapons…so, what are after…besides stomping the Div 3 and 4 players, as in the current system…which is withering on the vine again because Div 3 and 4 players tire of being stomped. Once a Trials card is purchased, no resetting allowed…the card must either be fully completed or it stays put for the duration of the whole Trials weekend. It’s up to the Devs to figure out a workable solution…they have been trying that and tinkering since way back…so, don’t hold your breath. P2P / lag / latency / paid carries / cheats / etc…until those are sorted, nothing can get better. Thanks for your input! ✅ Ease springs! 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][quote]People would just maintain a lower kd for easier game And the difference between a 1.1 and 1.9 for example is massive it’s not close And you know how many 3.0s and 2.0s are out there right now they would never find a game 70% of the playerbase would essentially be in 1 division making trials unplayable If your division were put into trials the gamemode would be 6 feet under[/quote] Noted. In all competitive games, there exists a thin layer at the apex (Div 1)…with desirable rewards for players (Wall of Fame). It’s likely that Div 1 and 2 players aren’t seeking adept weapons…so, what are after…besides stomping the Div 3 and 4 players, as in the current system…which is withering on the vine again because Div 3 and 4 players tire of being stomped. Once a Trials card is purchased, no resetting allowed…the card must either be fully completed or it stays put for the duration of the whole Trials weekend. It’s up to the Devs to figure out a workable solution…they have been trying that and tinkering since way back…so, don’t hold your breath. P2P / lag / latency / paid carries / cheats / etc…until those are sorted, nothing can get better. Thanks for your input! ✅ Ease springs! 🫡[/quote] Theres still ways it can be exploited, they would need to completely rework the way trials works (in a negative way), but essentially you can lose a game on purpose with this logic and then farm a broken card whilst doing carries all weekend - this has happened before when there was flawless & non-flawless pool

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][quote][quote]People would just maintain a lower kd for easier game And the difference between a 1.1 and 1.9 for example is massive it’s not close And you know how many 3.0s and 2.0s are out there right now they would never find a game 70% of the playerbase would essentially be in 1 division making trials unplayable If your division were put into trials the gamemode would be 6 feet under[/quote] Noted. In all competitive games, there exists a thin layer at the apex (Div 1)…with desirable rewards for players (Wall of Fame). It’s likely that Div 1 and 2 players aren’t seeking adept weapons…so, what are after…besides stomping the Div 3 and 4 players, as in the current system…which is withering on the vine again because Div 3 and 4 players tire of being stomped. Once a Trials card is purchased, no resetting allowed…the card must either be fully completed or it stays put for the duration of the whole Trials weekend. It’s up to the Devs to figure out a workable solution…they have been trying that and tinkering since way back…so, don’t hold your breath. P2P / lag / latency / paid carries / cheats / etc…until those are sorted, nothing can get better. Thanks for your input! ✅ Ease springs! 🫡[/quote] Theres still ways it can be exploited, they would need to completely rework the way trials works (in a negative way), but essentially you can lose a game on purpose with this logic and then farm a broken card whilst doing carries all weekend - this has happened before when there was flawless & non-flawless pool[/quote] If any player goes flawless, he’s out of that particular pool. Anyone caught exploiting for gain, gets banned instantly for the event duration. All this stuff has been said before, over the years, from many different perspectives. The only way to resolve this is for BHQ to grasp the nettle. But, they won’t. And with the reported golden parachutes pending for the MisManagement bods, nothing will change…at least, until they’re gone, and the swamp is drained. Cheers! 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]***snipped and reposted *** [quote]OP: out of 18* matches (90 rounds) the teams I joined achieved L=12 matches vs. W=6 matches. As a member of The Senior Tortoise Squad, that’s a pretty good ratio (for me); though mostly, it was my slayer teammates that made the Wins possible. Thanks, teammates! 👌 I usually do bounties for Pinnacles and grind for engrams…I’d already got some juicy Summoner roles, was looking for one or two more Incandescent rolls, which I got…but not the one I wanted.✅✅✅ I play on a Mercy card…and don’t reset it. I’m doing bounties / engrams…not chasing a virtually flawless card, as that is unrealistic. 🫤 Not sure if this helps or not…🤔 Ease springs! 🫡 *typo[/quote] I’ve noticed a good few comments make rather disparaging remarks about teammates that are, say, sub 1.0…ie, players like me. I might be a feather duster today…though I was a bit of a rooster way back when! 😁 Trials / PvP needs more players to participate otherwise it’ll go the way of the dodo again. New Lights / blueberries / Casual gamers - should be welcomed with open arms…not disparaged, or made fun of, or scorned for entering a ‘no win’ scenario. Without them, there’s naught but dinosaurs in those game modes. FWIW: I’m a good support player, I’ve been playing long enough to know what needs to be done, ie, slay more, die less! But… Some matches - usually the first few, and then once in awhile thereafter, the matches are fairly balanced and a good scrap ensues. However, the majority of matches are against gilded flawless / unbroken teams with adept everything, recently being this standard loadout… Conditional / Igneous adept or summoner adept or prospector adept (the prophecy auto) / Trials GL On so many games, my weapons seem to have zero effect…yet the opponents’ guns never miss - even through walls or around corners!? Half the time, I don’t even see an opponent until s/he is on my back. Some teams are so fantastic that my whole team is kaput within 30 seconds! So many opponents appear to ‘never miss’ from places unseen…or when jumping around like a crazed flea…or sliding in from beyond Pluto to ‘conditional’ my bewildered rrrrrs!? So many sus players…teams…🧐 IMHO, P2P / lag / latency - are a big factor, but not every time. Div 1 - for 3.0 players Div 2 - for 2.0 players Div 3 - for 1.0 players Div 4 - for sub 1.0 players As a player gets better and crosses the Div threshold, they advance / decline accordingly. Div 3 / 4 players who attain 7 cumulative wins regardless of losses over a Trials weekend, go to the Lighthouse…with no restrictions or other limitations. Div 2 players get a unique shader / emblem set, and special armour sets. Div 1 players duke it out and get the black scarab emblem and new armour set; also, the top solo player and top solo team and top stacked team with the highest scores over the Trials event, get the ‘laurel leaves’ award…and their names indelibly inscribed on ‘The Wall of Fame’ in the Tower. Div 1 / 2 players don’t or shouldn’t need the best weapons to progress…however, Div 3 / 4 actually do! 🤔 If the a/m were put into effect, Trials would thrive! Play fair! Play nice! Be not a quitter. 👈 Ease springs! 🫡[/quote] Kd divisions just mean people will do more recovs or tank their kd to farm easy flawlesses TBH. Every time there has been skill based it fails

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • See my comment above! 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You seem genuinely kind, but I have to say this would NEVER work. Bad players can’t be rewarded more easily simply on the basis that better players exist, and adept weapons are not the reason good players win 1v1s against bad players. Adept weapons just mean adept mods. SBMM/divisions can NEVER work in trials, it pushes the win % of each match close to 50% because each match is more “fair” . Only the very BEST players or cheaters would be able to win 7 in a row under those circumstances, 99.99% of the population would just be resetting their cards over and over. I just want new/not great players to understand that because a lot of you seem to want SBMM. The ONLY way to make your matches more fair for yourself, is to get better. That’s what “sweats” realized and did.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]You seem genuinely kind, but I have to say this would NEVER work. Bad players can’t be rewarded more easily simply on the basis that better players exist, and adept weapons are not the reason good players win 1v1s against bad players. Adept weapons just mean adept mods. SBMM/divisions can NEVER work in trials, it pushes the win % of each match close to 50% because each match is more “fair” . Only the very BEST players or cheaters would be able to win 7 in a row under those circumstances, 99.99% of the population would just be resetting their cards over and over. I just want new/not great players to understand that because a lot of you seem to want SBMM. The ONLY way to make your matches more fair for yourself, is to get better. That’s what “sweats” realized and did.[/quote] Noted. ✅ See my comments above.👈 SBMM works well in many sports. So, as you pointed out, maybe it’s better to just stay away and let Trials die - again!? Thanks for your input. 👌 Ease springs! 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • No, the solution is not to stay away and let trials die again. The solution that no bad player wants to accept, is that they need to get better. Like I said, that is the ONLY way to increase your win %. I didn’t enjoy losing to good players when I was a 1.0, so I played a lot and tried to get better and now I can hold my own as a 1.5. Also, Bungie added the Passage of Persistence- people should be able to get adepts now anyways. Also, Passage of Mercy allows 2 losses on the first card of the week if people want flawless and not just the adept. Matchmaking/lobby balancing is not perfect but it is easier than ever to go flawless. The only limiting factors are the low population and a players own skill.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • All this banging on about players should practice and improve. Yes, it's a perfectly acceptable piece of advice, but how can players practice and improve when they are matched against top teams from the start? It's like telling a biker on a 50cc moped to practice and improve, then sticking him in a Moto GP race against top riders on factory race tuned machines. Until they make matchmaking like for like, there will always be the elite and the canon fodder.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]No, the solution is not to stay away and let trials die again. The solution that no bad player wants to accept, is that they need to get better. Like I said, that is the ONLY way to increase your win %. I didn’t enjoy losing to good players when I was a 1.0, so I played a lot and tried to get better and now I can hold my own as a 1.5. Also, Bungie added the Passage of Persistence- people should be able to get adepts now anyways. Also, Passage of Mercy allows 2 losses on the first card of the week if people want flawless and not just the adept. Matchmaking/lobby balancing is not perfect but it is easier than ever to go flawless. The only limiting factors are the low population and a players own skill.[/quote] In any good dojo, any seniors who prey upon juniors are quickly identified and either alter such behaviour or they are out. Such stuff does happen occasionally, and usually, it’s dealt with pdq. Any seniors who appear to do such on a regular basis would be dealt with by other seniors and the Sensei (teacher). Such behaviour is called bullying. In Trials, it’s called stomping. Telling juniors to ‘git gud, Skrub’ is what stompers say. Go figure?! Ease springs! 🥋

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well said. In my experience I often face players who are so much better that it "feels" like cheating. Even if it may not. You simply stand no chance. In contrast to your experience I see that happening from the very first game on my card. Strand Hunter dominating but that might be a statistical consequence of majority playing this kit, presumably the strongest one currently.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Well said. In my experience I often face players who are so much better that it "feels" like cheating. Even if it may not. You simply stand no chance. In contrast to your experience I see that happening from the very first game on my card. Strand Hunter dominating but that might be a statistical consequence of majority playing this kit, presumably the strongest one currently.[/quote] 🫡

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon