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Destiny 2

Discuss all things Destiny 2.
Edited by M3schk360: 6/5/2023 8:44:56 PM
5

Something Isn't Right in PvE

After very quickly running out of things to do in a week, which is a problem in and of itself, I've been doing legend lost sectors and nightfalls strikes ranging from hero to master. The problem I've been seeing, especially in a simple hero nightfall, is that I'm getting near one shot by a lot of ads with the corresponding resist mods on. I'm aware that this week is an arc threat, but overall I'm finding that a lot of what used to be simple content is now, (at least to me) harder than the Grandmaster content from last season. I would also like to note raids dont seem any different than last season, but overall it seems that everything else in regular content is hitting much harder. Side note: I know there are level caps even for hero nightfalls but compared to last season I can't even relax and do the content.

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  • Bungie still increases add damage every season. In base d2 a shank sniper had to shoot you 10x at the same level. Now it takes 3 shots at the same level at 100 resilience which should reduce damage by 30%.

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  • I keep getting killed by the architects after performing a finisher fsr. Pretty frustrating.

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  • We now have multiple post breaking almost 5000 up votes on Reddit to have Bungie address this and some major issues. Please help us spread the word!! Bungie does in fact read the Reddit. Please upvote it really does help!

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    • The enemies are bulletsponges. I couldn't kill a red bar knight with a shoulder charge in a strike. Not even the fist of havoc light attack would one shot him. Red bars need their HP cut by 50 percent.

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        I mean... Nightfall surges are there for a reason. The Nightfall this week naturally hits pretty hard with the Arc burn on. Riskrunner and glaives are both good options, since both can provide damage resistance to some degree (via perk or blocking).

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