JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will be temporarily offline tomorrow for scheduled maintenance. Please stay tuned to @BungieHelp for updates.

Destiny 2

Discuss all things Destiny 2.
9/26/2022 4:26:24 AM
14

It's time to reevaluate mod costs.

Scavenger mods Shou not cost 4-5 energy. I understood when they worked in PvP but since they don't work in PvP anymore this is wasted and just aggravating for everyone. Also maybe look at warmind cell and charged with light mod costs. Since well mods are meta no one is using WM cells. I think it's just time all around to update mods in general. Example: Heavy handed gives extra ammo to primary weapons. Maybe replace those with glaives. Just some fine tuning is needed.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by AubsTheBelieber: 9/26/2022 4:04:03 PM
    But but. Unless you are using Artifice armour, you aren't gonna use all 10 energy on your boots. Like: 1 Resilience Boost 1 Recuperation 5 Machine Gun Scavenger 2 Bountiful Wells I still have 1 energy left with zero slots left. And even if it is my Artifice armour: 1 Resilience Boost 1 Recuperation 4 Grenade Launcher Scavenger 2 Bountiful Wells 1 Machine Gun Scavenger Seasonal Mod (extra slot) No matter which way you do it, boots really don't need it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon