Consider:
Horrible matchmaking, horrible maps (designed for 8 players max), lack of maps (they removed 10 and added none in BL), special weapons running rampant, no unique rewards in comp, Trials (the supposed pinnacle PvP activity) is an absolute dumpster fire that no sane person would suffer for more than ten minutes, no new maps for almost two years, no new modes for almost two years, no pinnacle weapons, poor inter-class balance, horrific lobby balancing, atrocious lag, janky P2P server architecture, no unique cosmetics, flinch actually helps snipers dome you, no permanent team deathmatch playlist (why is clash a rotator?) … I could go on. This is just what I can think of off the top of my head.
That rEnEwEd FoCuS oN pVp, tho.
But hey, at least they’re now selling novelty toasters for $80. Got their priorities straight, I guess.
Halo Infinite is coming. Splitgate is already amazing, and it’s a game in beta made by a team with only four engineers.
Other than a new subclass (which, like stasis, will probably be wildly overtuned to get people to buy the DLC), as someone who mostly plays PvP, what will spending $50 for Witch Queen get me? It’s not a rhetorical question, I’m really asking.
In spite of its many glaring issues, I love D2 PvP, but I’m tired of Bungie’s empty promises regarding Crucible. Stop TALKING about how important PvP is and fvcking DO SOMETHING.
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You said what everyone is thinking. I used to love playing pvp but am forcing myself to not play in boycott. This is the only way for them to do something about this side of the game. Come play pve with us. GM will challenge you a bit. I know it isn't the same but it will give you something to shoot at while Bungie contemplates doing something.