Shaders cost 40 bright dust. I dont know the exact requirments, but it's about two legendary shards. Right? Now they change it to cost glimmer, and its 300 bright dust. That seems a little much. It should be more like 75-100.
I mean, we all love those shaders! I could say a lot of you (like me) buy the weekly shaders.
And let's be serious. All shaders do is the change the color of you gear. They shouldn't be expensive.
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My question is; why are they doing this to shader but if you use their same logic for transmat effects, then why dont them cheaper? I mean transmat effects are a single use item, much like shaders currently are, however transmat effects currently cost something like 400BD to buy and then 2000 glimmer to equip on a ship and I believe its 1000 + some shards to pull from collections. Compare this to shaders which currently cost 40BD, 500 glimmer to slot and 250 glimmer +shards to pull from collections. By bungie's own logic they should reduce the bright dust cost for transmats to 40bd since it's a single use item.