So.. I'm sure most of us have thought of ways to improve the trials player base yeah? You see alot of the put flawless players in other brackets, but that wont happen imo. So what's a good fix?
How about making the 3 win reward bounty repeatable and allow people to pick from the 3,5,7 rewards. As it honestly doesnt really matter because all of it will be at the 3 win eventually.
I think it would encourage people to stay in the playlist, they may not get flawless but atleast they'd get something for their time, and would bump the numbers. Most get the bounty done and dip. With repeatable bounties and choice of rewards I think itd be a good first step.
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I'm all for making the weekly loot more accessible to people, it's only the ones that say flawless should be made easier that I heavily disagree with
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Honestly? This would be a good compromise. Flawless loot should be rare. Extremely rare. The problem is that, without the offering of adept benefits, the average PvP population (which is most people)feels like Trials isn’t a mode worth playing. Giving everyone the ability to get weapons and armor would maybe make the mode a little more accepted. You win some, you lose some, and you accept that you’re just gonna get rolled sometimes. But, it’s fine, because you get rewarded. One thing, is that maybe you don’t have to win games, but rounds. Suiciding repeatedly isn’t really good for the trials population anyways. Maybe every ten round wins you get to choose between the current 3/5/7 rewards to get a piece of gear? Would make people start trying, and they’d get better. Eventually, maybe they’ll reach the point of hitting 3 wins consistently, and get rewarded with even more tokens and gear for their efforts.
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Edited by Lore Oradon: 4/17/2021 11:39:31 PMSo make Trials lazy like TOTN. THATS WHAT GOT TOTN CANCELLED!!!!! It was too Casual.
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I think they would have to make you do a little more for each reward, but besides that it’s really good