Not because I think it's [i]bad[/i], but because it's by far the least rewarding of the 3 core activities.
Strikes have ordeal nightfalls, 4 weekly challenges, and tokens.
Crucible has valour, glory, 3 weekly challenges, and tokens (trials feels like a separate entity some I'm excluding it).
Gambit has infamy, which feels like it takes way longer to level than valour. 2 weekly challenges. 2 weekly bounties. And that's it. Not a whole lot in comparison to crucible.
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I really don’t understand why Gambit gets so much hate. I know op was saying the mode was bad but a lot of people are. I would much prefer playing Gambit over Strikes any day. I’ve been playing it recently as a returning friend who has played it before really likes it. Which just made me think what actually happen with Gambit that made me everyone turn from enjoying to straight hating it?. I think fundamentally Gambit is a great game mode, but just needs tweaking to make it a solid game mode. Just seems like it’s become but of a meme, but honestly it’s not the worst content by a long shot in my opinion.