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Destiny 2

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Edited by d3benway: 7/9/2020 11:45:05 AM
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No, this Iron Banner did not attract a record PvP population

I rarely post here and was just checking in because of repeated weasel errors on PS4. Anyway, I see a bunch of people repeating the line that PvP numbers are at record highs for this last Iron Banner. I’m here to tell you that isn’t true. In fact the numbers were lower than in the first Iron Banner of Warmind, I’m sure probably others have been even higher, that was just the first one I checked, thread here: https://www.reddit.com/r/DestinyTheGame/comments/hl1ebi/contrary_to_that_post_you_all_liked_pvp/ Basically, Crucible tryhards who are desperate to keep matchmaking changes because it gives them easier games are willing to make up any old bullshit to argue in its favour. I think says a lot, like they know that probably most people will hate this and they’re trying to negate that with a totally made up “fact”. The posts I saw this morning were people basically apologising for their opinion like “I know this was the most popular Iron Banner ever but I found it totally unenjoyable”. Edit: crucible population yesterday was back around 350k and 11% of active players, but yes definitely everyone loves crucible now because CBMM, that’s just facts and logic.
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  • There's just no way this was the biggest ever. Not a single one any other time when the powerful rewards really, really MATTERED? Not one of the earlier ones when there was more hype and the weapons/armor weren't being recycled for the [u][b]8th[/b][/u] -blam!-ing time? I don't think so. The game has been very lackluster for the last 6 months. Nothing about any of my interactions with the game and matchmaking suggests to me that this is anywhere near a high point in Destiny history. There is very little to do this season. There was previously ONE (non-year-1) kinetic 600rpm auto in the ENTIRE game (which are top tier META right now) and they added a "reprised" one to the loot pool. So boredom + people still "needing" pinnacles early in the season + (sort of) new loot = temporary participation spike. Let's see how it looks next time when everyone has faded away in a month. It was nice and easy stomping casual players, but I doubt they enjoyed it much and will be hungry for more of the same...

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