Bungie, if you think sunsetting is a bold move, that allow your franchise to grow further, think again.
All your communication, intention and justification are sketchy, wobbly and opaque.
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Sunsetting isn't fun, but it's not nessesarily the [i]wrong[/i] thing to do. The problem is that it's an undesirable fix to a problem Bungie created. Bungie overused a technic called Accretion. The result was the game became bloated. Sunsetting was supposed to "reset the clock" and allow Bungie to reclaim the design space they lost through their prior poor decision making. The part that makes Sunsetting bad is that's not why they're doing it. Reissuing old gear goes completely counter to that reasoning and shows that Bungie was disingenuous in their explanation. Bungie is using Sunsetting to recycle content as a method of reducing development costs and overhead.