Removing SBBM is one of the absolute dumbest things I've ever heard of. Among the reasons listed is, "Provide more places where the outcome of the match isn't as important as enjoying the experience."
Let's talk about that one. First, answer this question: how many people enjoy losing? How many people enjoy getting sweated out of a match by 2 people who just crush everyone else in the match? How many people enjoy turning a corner and dying immediately 10 times in a row? 20 times? Every 15 seconds for an entire crucible match?
This is the experience of the bottom half of Destiny players. So, here's what's going to happen. Everyone who's already pissed off at the Crucible will stop playing, leaving only the sweaty top ranked players. Game over, Crucible. Nobody, and the Crowd means nobody, wants to play in an environment where they are constantly getting rocked. And since removing SBBM, that's what's happened in the Crucible.
Want to fix the Crucible? Same problems as the rest of Destiny -- speed it up, get rid of auto-assisted aim (which doesn't help, but only yanks your aim way off), and put people together who genuinely stand a chance at doing a decent job. It's really very simple. After that, it's an "incentives" question, but that's for a different topic.
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Speak for yourself. I and a lot of my friends and clan mates are casual, average players and love the change to matchmaking. I suppose if you’re like bottom 20% it might be rough but if you just put in a little time to even become average (which anyone can do if they just play and learn smart positioning) then you should have a positive experience if you like to play pvp.