I've been thinking about grandmasters being turned into the PvE version of trials. Do 2 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters, do 4 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters, do all 6 without team wiping get a weekly rotating weapon or armor piece that's specific to grandmasters along with an "adept" version of weapons or armor that's specific to grandmasters that also helps you in all aspects of PvE.. like maybe a perk where adds are less aggressive towards you kind of like the sotp sparrow things of that nature.
Grandmasters are a ton of fun and I enjoyed doing them for the title. It would be epic to somewhat "compete" in PvE every week for different loot even if it's against some beefed up adds.
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Edited by Ogma: Destroyer of Worlds: 5/28/2020 6:06:39 PMMy idea.... is to scrap it. Stop just releasing increasingly difficult versions of things we’ve done a million times already and make the game fun again. It doesn’t even sound rewarding anyway. It’s terrible way to impose challenge and a lame attempt to encourage replayability.