So let me get this straight. You think you’re forced to play PVP to level up? That is completely untrue, I am a 698 Hunter and I’ve probably only played 13/14 games of crucible since SOTD dropped, for the Thorn quest and allegiance quest. Also the quests that involve a lot of PVP are mainly for PVP based guns (TLW & Thorn, guns both designed for PVP) A PVP gun isn’t going to have a PVE only quest, it then defeats the object of it being a PVP weapon. If anything, the Thorn quest was overly generous with its PVE alternatives, offering them for almost every step. Just to summarise, you do not need to play crucible to level up. If you don’t want to play PVP, then don’t play it, it’s simple, however then you won’t get PVP exclusive guns like TLW, Thorn, LH/NF.
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Then why is pvp not separate from pve? Bungie is using forced tactics to get people to play their crappy pvp. There’s the problem with this game... there is no place in destiny for that kind of elitism. It’s pve st its core but bungie spends most resources and time catering to pvp and the 1% of this community that actually enjoys it. Enough enough, pvp focus and forced tactics to get people to play something they do t want to or even enjoy. Separate the two game modes completely, meaning we could have customization skill trees in our pve subclasses again and actually feel powerful after grinding for 1-2 months for max power. Then pvp could also have the balance it needs and I’d care less anymore bc my pve experience wouldn’t be nerfed neutered and dumbed down to accommodate pvp and it’s balancing needs. Destiny 2 was designed from ground up around pvp, it’s not working. The game needs replayable rewarding and fun to play pve with that powerful feeling in between content when you hit max light.
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I don’t think any of the things you complained about really have anything to do with pvp and for the most part the best way to level up and gain power is through raids not pvp.
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PVP is separate you melt, if you don’t want to play it, don’t.