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originally posted in: Season of the Drifter
3/1/2019 2:10:00 AM
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Ah I think I might get some of it...you say, to make an rpg...you should all have the same gear and guns because that's the only viable build? I think you've missed a step somewhere.
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  • No... No step missed. I just accept the game for what it is... A shooter with am RPG feel... They advertised wrong... My opinion... Its a shooter So yeah gear can have the same name with different perks..... We can all use the same loadouts cuz that loadout works... Don't blame Bungie because ppl use the same tools over and over.. that's YouTube, lack of creativity and huge amount of care on how one plays against another. Kids use the same stuff over and over because that stuff gets them wins, allows them to feel good and legit metas all other gear... this is not ESO, WoW, Fallout or any other game that has depth gear like you are thinking of. Did team BUNGIE think they could? Yeah. But publishers had rules... And they followed... The gear looking different with a different perk was what they went with in the drop of D2... And people quickly missed RNG... Now... Can we both agree the better fix to the problem you have is if they manage to platform how gear works from a PvE aspect to PvE... As in a nerf for PvP should not affect our PvE.... They should add more perks for supers on gears. Separate the bounds of PvE and PvP to create a more filling experience as you play... Can we agree there?

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  • That I do agree with, and I see your point too. I'm not sure if I read that first comment in the right tone anyways. Thought you were saying we need more strict set roles with less customizability to be a better rpg...

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  • Lol no. I not full knowledge on all the RPG style but we need variables am perks. I do miss how exciting the gear was in D1. Looks.. all looks lol i like the perks on gear now. Just need some more options for sure with perks.

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