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Destiny 2

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Edited by DHunterMG: 6/27/2018 11:06:54 PM
22

Critique about Faction rallies: Why I dislike them and what could be done to improve them.

Let me start by saying this is a rant. It shows me pissed off because that's what I am. I am currently (as I'm writing this) level 25 in FWC, and maxed NM at 50 last faction rally. With that said, let's begin: I hate Destiny 2's faction rally system. I hate the fact that faction rallies became an event on itself when in D1 it was something you worked your way up slowly in the background of other things, and, instead of making new weekly events per month (hey, remember SRL?, that would have been a good idea to make as a weekly event) they just putted factions as an event on itself. First, it makes you rush the whole week only to get to level 50 just for the catalyst, which I think should be halfway that for people without the time or the will to grind for hours. I have the time to do so in this event, but last faction rally I barely reached level 50 just hours before the weekly reset, and I don't know if I'll be able to reach level 50 in the next rally. Second, screw pledging to only one faction per account once per rally. It was the worst decision, and don't come here with the "your choice now matters" bullshit, because not only it ruined roleplaying for me (since I had one character per faction, depicting it's ideologies, hence "roleplaying"), but also restrained me to just be loyal to that one faction for the whole event, and prevented me to grind for another faction in advance. As extra, you can continue where you left off in the previous faction rally, but that just screws you up if you where trying to get all 3 catalyst before Forsaken. Lastly, the "this faction wins so you can pick the weapon up for 1k if you pledged to it of suck it for 50k and have it anyway" thing. They could just gave it for 1k if that faction won and 50k if the faction didn't, but guess it's too expensive creating new weapon reskins instead of offering the same ones for 3 months. They even could offer different perks for existint faction weapons, kinda like randomization but with handpicked skills, like explosive rounds for a scout that had another perk and such. As an extra thought they could fit a last faction rally just before Forsaken for those who lost the chance to pick up a catalyst, and make it so you can switch freely to pick up all 3 if you can stand the grind. Thank you for taking the time to read. I'll be happy to read any comment (as long as it's respectful) on the matter at hand.

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  • Edited by Quiet_Bushi: 6/28/2018 3:22:21 PM
    In D1 Factions were nothing. Just mute, without art or part Vendors in the background. The only thing you could do with them was "raise" your Rank for... no reason, actually? Now it became an active Event that spurs you to partecipate and play the game to get something that has a value 'cos it is LIMITED. How could this be negative? We all agree that there are some elements of the Rallies that have to be improved, but with this New System Faction Rallies can FINALLY became something. Again, if people don't have "time" or "will" to get what they want, they simply don't get it. That's it. There is nothing weird or wrong with this, it works in the same way in many other games and it's fine. I don't see why here, on Destiny, it should be different. You can't partecipate at the Rally 'cos you have to work that week? You are unlucky, but that's it. Why your personal problem should somehow became a problem to everyone? Anyway, I do think that about the Catalysts Bungie should have do something better like put all 3 Catalysts avaialable to each Faction. In this way, a Player could choose the Faction he prefers and reached Rank 50 pick ONLY ONE CATALYST he wanted to take. About the fact that now you can pick only one Faction for Account, this is probably the best thing about this New System, because, YES, now your choice MATTERS for real and makes the Rallies something with a sense. This "roleplay thing" it's just bulls***, imho. Destiny 2 gives zero incentives about Factions, and even less references about them, how could you say that your Exo Hunter fits better in FWC and not in NM? It is just a fantasy without any base... should a fantasy be a good reason to stop making the Event better giving new mechanics? I don't think so. I can understand people that don't like mechanics like the Renown or the fact the distribution of Tokens among the Activities right now it's pretty unbalanced, but this new system is muuuuch better that any one else we had so far. I really hope to see Bungie keep it and improve it. P.s: I hope you don't see my reply as something "negative". I do understand your point of view, even if I don't share it =/

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