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Edited by Quiet_Bushi: 6/28/2018 3:22:21 PM
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In D1 Factions were nothing. Just mute, without art or part Vendors in the background. The only thing you could do with them was "raise" your Rank for... no reason, actually? Now it became an active Event that spurs you to partecipate and play the game to get something that has a value 'cos it is LIMITED. How could this be negative? We all agree that there are some elements of the Rallies that have to be improved, but with this New System Faction Rallies can FINALLY became something. Again, if people don't have "time" or "will" to get what they want, they simply don't get it. That's it. There is nothing weird or wrong with this, it works in the same way in many other games and it's fine. I don't see why here, on Destiny, it should be different. You can't partecipate at the Rally 'cos you have to work that week? You are unlucky, but that's it. Why your personal problem should somehow became a problem to everyone? Anyway, I do think that about the Catalysts Bungie should have do something better like put all 3 Catalysts avaialable to each Faction. In this way, a Player could choose the Faction he prefers and reached Rank 50 pick ONLY ONE CATALYST he wanted to take. About the fact that now you can pick only one Faction for Account, this is probably the best thing about this New System, because, YES, now your choice MATTERS for real and makes the Rallies something with a sense. This "roleplay thing" it's just bulls***, imho. Destiny 2 gives zero incentives about Factions, and even less references about them, how could you say that your Exo Hunter fits better in FWC and not in NM? It is just a fantasy without any base... should a fantasy be a good reason to stop making the Event better giving new mechanics? I don't think so. I can understand people that don't like mechanics like the Renown or the fact the distribution of Tokens among the Activities right now it's pretty unbalanced, but this new system is muuuuch better that any one else we had so far. I really hope to see Bungie keep it and improve it. P.s: I hope you don't see my reply as something "negative". I do understand your point of view, even if I don't share it =/
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  • I'm another player who's about to disagree with you, man. [quote]About the fact that now you can pick only one Faction for Account, this is probably the best thing about this New System, because, YES, now your choice MATTERS for real and makes the Rallies something with a sense.[/quote] Nope. It's artificially padding out content so you can't grind more than one Faction per rally. That's IT. I backed FWC last rally; if my choice "mattered" or "had weight", I also wouldn't own the DO shotgun. Still do, though. How's that for "weight"? The only thing being locked to one Faction per account did was prevent me from beginning the grind on DO after I hit 50 on FWC, which was Bungie's intent all along. [quote]This "roleplay thing" it's just bulls***, imho.[/quote] You're entitled to your opinion, man. Everyone has one. But I'm another in a long line of players who designed their Guardians will little stories in mind, and all my Guardians belonged to different Factions. Restricting my choice and forcing me to put them all in one Faction per rally is a big turn off for me personally, and all to serve the aforementioned content lock. [quote]I can understand people that don't like mechanics like the Renown or the fact the distribution of Tokens among the Activities right now it's pretty unbalanced, but this new system is muuuuch better that any one else we had so far. I really hope to see Bungie keep it and improve it.[/quote] Here I can go with you. I think the new mechanics are interesting and, sometimes, very effecting. They do need some tweaking, though. Pity we probably won't see any changes until September. Have a good one, Guardian!

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  • [quote]Nope. It's artificially padding out content so you can't grind more than one Faction per rally. That's IT. I backed FWC last rally; if my choice "mattered" or "had weight", I also wouldn't own the DO shotgun. Still do, though. How's that for "weight"? The only thing being locked to one Faction per account did was prevent me from beginning the grind on DO after I hit 50 on FWC, which was Bungie's intent all along[/quote]. Nope. It is a way to bring sense to a thing that until now had none. I understand you people liked how Factions worked in D1, I understand that some people prefer how Faction Rallies were before the last update, but this is an answer to the feedback asked by the greatest part of the community: incentivies, reasons to play, motivations to do things. Before this update Faction Rallies were just this: [b]empty content with no real purpose.[/b] Faction Rallies are competitions. COMPETITIONS -I write again- in which you choose a Faction [i]('cos you like its ideolodgy, 'cos you want their gears, 'cos you want that fabolous Shader, whatever reason)[/i] and fight to bring it to victory. The winner Faction gives a prize to his followers and sells it to the losers. In the exact moment you can put a PG in each Faction, the sense of the Rally itself just fall. It doesn't matter anymore who wins 'cos you win anyway, it doesn't matter to choose a Faction 'cos you can play for all of them, it doesn't matter to think and prioritize a Faction 'cos you're inside all of them. It is not a competition anymore, in this way the mechanic of the Event is just a contradiction and loses his purpose. Now that you can choose ONLY ONE FACTION to join, you have to think about it. Which Faction do I wanna prioritize? Is it more important to me to get first the New Monarchy Armor Set, or the Graviton Lance Catalyst? Is it better the FWV Sidearm, or the DO Shotgun? Etc. Not only this: you also have to think how to grind 'cos right now grind it's not easy as it was before. All of this adds QUALITY to your game, it's adding PURPOSE, real purpose, not just a fake one. I do understand that not all the people see this thing in this way. They see it as al imitation, they see it as a costriction, as something done just 'cos Bungie has no contents to add or whatever. But even if this is true, it is anyway much better that how it was before. Better, NOT PERFECT: still much to do to improve it... but better. [quote]You're entitled to your opinion, man. Everyone has one. But I'm another in a long line of players who designed their Guardians will little stories in mind, and all my Guardians belonged to different Factions. Restricting my choice and forcing me to put them all in one Faction per rally is a big turn off for me personally, and all to serve the aforementioned content lock. [/quote] I'm sorry man, I don't wanna seem unrespectable, but I stay on my point: an imaginary content, something created personally with fantasy by some people can't be a priority compared to real game mechanics that actually bring real content, real purpose, real prizes, real motivations to play for many and many players. An: [i]"I don't want see my Exo Hunter, who is always been a DO member, became a NM member 'cos mechanics and ruining my role-play fantasy"[/i] can't be a reason to don't improve and evolve game mechanics, expecially when the game disperately need them. I really hope to see Bungie keep this new system and improving it. I also hope to see it enlarged to other Vendors, like planetary vendors.

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  • I don't take any disrespect, my man. You're supporting your opinion, and I can respect that. We do walk away from this topic remaining in disagreement, but there's nothing wrong with that, especially because we managed to stay civil on freaking B.net. LOL! Have a great day wherever you are in this great wide world, man.

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  • Raising your Faction in D1 had great purpose... with different weapon stats I was always trying guns with different perks, grinding to get the drop I wanted.... I was excited when I got it, now we have weapons that are just like every other... no purpose.

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  • Edited by DHunterMG: 6/28/2018 6:21:40 PM
    So basically you say: I like it so screw you. Hey, if you don't care about roleplay, fine, but I find that I enjoy much more the game if I put some background to my character, instead of it being this mute protagonist. In D1, as I said, you worked you rank up towards that exotic cape or titan mark, or tried to get the precious NM ship, the Comitatus, all in the background while you played the game. Making factions an event is just a prove of how unimaginative the team at Bungie can be. They could have brought SRL as a weekly event, just like IB, or even create an event on each day of the week the planet vendors offer, I dunno, an exclusive exotic that they own (I'm looking at you, Devrim, with the NLB) and I would have been much happier. Not only it's now an active thing that you don't have at your disposal anytime like before, but you have an innecesary extensive and boring grind to get that rank 50, and getting the armor to improve the renown you get in events also is a grind, since I'm sitting at 31 and I still haven't got the boots, but got a duplicate of almost any other equipment piece fron FWC. Also, should I, a collector, be punished because I can't spent 8 hours a day to get everything? That's literal bullshit, because the grind behind almost all catalyst is an artificial one, be it RNG or the unnecesary rank 50 on each faction. I mean, I don't care if what I loose are cosmetics, but loosing on actual content it's not an option.

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  • [quote]So basically you say: I like it so screw you. Hey, if you don't care about roleplay, fine, but I find that I enjoy much more the game if I put some background to my character, instead of it being this mute protagonist. In D1, as I said, you worked you rank up towards that exotic cape or titan mark, or tried to get the precious NM ship, the Comitatus, all in the background while you played the game. Making factions an event is just a prove of how unimaginative the team at Bungie can be. They could have brought SRL as a weekly event, just like IB, or even create an event on each day of the week the planet vendors offer, I dunno, an exclusive exotic that they own (I'm looking at you, Devrim, with the NLB) and I would have been much happier. Not only it's now an active thing that you don't have at your disposal anytime like before, but you have an innecesary extensive and boring grind to get that rank 50, and getting the armor to improve the renown you get in events also is a grind, since I'm sitting at 31 and I still haven't got the boots, but got a duplicate of almost any other equipment piece fron FWC. Also, should I, a collector, be punished because I can't spent 8 hours a day to get everything? That's literal bullshit, because the grind behind almost all catalyst is an artificial one, be it RNG or the unnecesary rank 50 on each faction. I mean, I don't care if what I loose are cosmetics, but loosing on actual content it's not an option.[/quote] No, I'm basically saying: is this new method better then the old one? Yes, it is. So let's keep it and let's improve EVEN if someone disagrees 'cos minor reasons. I have no idea of how you put some BG on a character in game which you have literally 0 roleplay elements, but again I say: a simple fantasy can't be a reason to stop improving game mechanics which, instead, is something real and really enjoyable for the players. So, again, this Roleplay thing it's just bullshit, really. Just admit it. You say that the way Factions are changed proves how Bungie is unimaginative, but I say this is the proof of how they took an USELESS and SENSELESS element of the game and made it better, active and meaningfull. Again, I'm not saying it's percect: there is still much to do like fixing the distribution of Tokens in game Activities (in order to make the grind leas boring, which, anw, is always boring...), take new direction for the Catalysts ecc but still, STILL, we've passed from an Event that wad absolutely NOTHING to something that has SENSE. And honestly, cut this c***. You need obly 1 hour grind a day in Trostland to reach Rank 50. Even I that can play 2- -3 hours a day after dinner (in the days I can play) managed to get the Sunshot Catalyst and this week I'm going to take the Sweet Business Catalyst... it's not such a big deal.

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  • [quote]No, I'm basically saying: is this new method better then the old one? Yes, it is. So let's keep it and let's improve EVEN if someone disagrees 'cos minor reasons.[/quote] Okay, it can be improved, but at this point we are now I still prefer the old one for the reasons stated [quote]I have no idea of how you put some BG on a character in game which you have literally 0 roleplay elements, but again I say: a simple fantasy can't be a reason to stop improving game mechanics which, instead, is something real and really enjoyable for the players. So, again, this Roleplay thing it's just bullshit, really. Just admit it.[/quote] I'm not gonna amdit something I do not believe. If you are so freaking unimaginative that you can't create a fictional background for your character (or don't want to do it) so be it, but don't piss on people that do so. It doesn't have to be a roleplaying game to make that. For me, it makes me feel a little more invested in the game. And that "meaningful choice" is just crap that they fed us so people with time and nothing better to do get everything in one faction rally. With all my respect, you can f*ck right off with your opinion in this one because you are just defending an useless and intrusive mechanic. Period. [quote] You say that the way Factions are changed proves how Bungie is unimaginative, but I say this is the proof of how they took an USELESS and SENSELESS element of the game and made it better, active and meaningfull. Again, I'm not saying it's percect: there is still much to do like fixing the distribution of Tokens in game Activities (in order to make the grind leas boring, which, anw, is always boring...), take new direction for the Catalysts ecc but still, STILL, we've passed from an Event that wad absolutely NOTHING to something that has SENSE. [/quote] Again. I liked the D1 system better for the reasons I already explained to you. Right now I still think D1 system was better. Not meaningful, but getting loot while doing other things was really good because you could use your time doing things you actually liked and still get faction rewards while playing Destiny. Faction rallies need huge changes and improvements to make me change my opinion, because as of now I still think they are "trash and as irrelevant" as in D1, but with an actual time dedication and boring grind. [quote] And honestly, cut this c***. You need obly 1 hour grind a day in Trostland to reach Rank 50. Even I that can play 2- -3 hours a day after dinner (in the days I can play) managed to get the Sunshot Catalyst and this week I'm going to take the Sweet Business Catalyst... it's not such a big deal.[/quote] Prove it. Prove you need to dedicate 8 hours total to get to level 50, because as far as my experience goes they are more than that, much more. And that is doing the PE and Lost Sectors.

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  • [quote]I'm not gonna amdit something I do not believe. If you are so freaking unimaginative that you can't create a fictional background for your character (or don't want to do it) so be it, but don't piss on people that do so. It doesn't have to be a roleplaying game to make that. For me, it makes me feel a little more invested in the game. And that "meaningful choice" is just crap that they fed us so people with time and nothing better to do get everything in one faction rally. With all my respect, you can f*ck right off with your opinion in this one because you are just defending an useless and intrusive mechanic. Period.[/quote] Man, you can be pissed as much as you want, you can say whatever you want, my point is still there standing: a simple fantasy based on nothing [b]-N O T H I N G-[/b] can't be a reason to stop game mechanics from evolve, became better and bring real purpose for the players to play, expecially in a game that disperately needs those things. Things asked by the greatest part of the community, which is the reason why Bungie modified Faction Rallies and is modifing other things. Just because now your ""Titan, who's always been a NM member, is forced to be loyal to FWC 'cos you want the Sunshot Catalyst and this is ruining you roleplay experience!!"" (just an example) it doesn't mean this new system is wrong, or bad, or should came back to the useless, nosense thing that was before. """PeRiOd""" ... [quote]Again. I liked the D1 system better for the reasons I already explained to you. Right now I still think D1 system was better. Not meaningful, but getting loot while doing other things was really good because you could use your time doing things you actually liked and still get faction rewards while playing Destiny. Faction rallies need huge changes and improvements to make me change my opinion, because as of now I still think they are "trash and as irrelevant" as in D1, but with an actual time dedication and boring grind.[/quote] I think this is the point: for you that dedication is irrelevant and boring. You prefer a system in which you get things for nothing, by simply doing other stuff, with no problems, no limits, no conditions, nothing at all. And that's what actually Factions were in D1. Players are tired of this; they want to see their time invested in something, they want [b]ALSO[/b] chase something that must be meaingfull, precious, rare. And that's why you have time-limited event with rare and hard prize to get, which is what Faction Rallies have became. I can understand why you find it boring and this is an aspect that Bungie have to fix. [quote]Prove it. Prove you need to dedicate 8 hours total to get to level 50, because as far as my experience goes they are more than that, much more. And that is doing the PE and Lost Sectors.[/quote] Very easy: don't do PE. Go in Trostland, do just Patrols (in Trostland you have very easy and very close Patrols which requires very few movements) and Major Enemies (in Trostland there are 3 ME, you can even find two of them in the same moment) and go do the Lost Sector called Widow's Walk. You have just to go inside, pop your Super, kill the Boss and open the Chest. That's it. I even got 140 Tokens in one hour with the Full Armor Set. Eight Hours maximum are more then enough.

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  • Edited by DHunterMG: 6/29/2018 11:09:58 AM
    Look, I am tired of replying to you since this is going to be an eternal spire of back and forth opinion discussion. Also, you just asume that only I have this opinions while you say "many on the comunity wanted this". Who? You and the other 15 who like the system? And what about the other 15 who don't? I did not want it so stop assuming I'm the only one who thinks this way, because it is clear that I'm not. And the "1 faction per account", roleplay aside, was made to lock you out of getting everything, because "cOntENt iS ScarCe". Not a mechanic to benefit us, but to prevent us from getting all in one week (or 2). If you like it is because you are a Bungie sucker, because it can't be clearer what was the real purpose to it being implemented. The roleplay stuff being just part of the colateral damage bungie did with the insertion of that. I'll repeat it to you. IT WAS IMPLEMENTED TO PREVENT PEOPLE FROM GETTING ALL 3 CATALYST IN ONE WEEK. MEANINGFUL CHOICE MY ASS. And let me tell you, if it wasn't for the catalyst people wouldn't give a crap about faction rallies, that's why they putted them at rank 50. Not for "rewarding us for such a grind", but to make us suffer through a grind to get them and keep us playing. They do not care about sense of accomplishment, they do care about keeping us playing this beautifully crippled game and spending money on it. The fact that you feel rewarded after such boring grind is to tell yourself that you didn't waste your time, and the Sweet Bussines catalyst is not worth the grind unless you love the gun. Hell, 50% of the catalyst aren't worth the grind they put you through. Lastly, I said this before, you made a point by saying that it can be improved to a point where we could mostly like it, but as it stands now it's a way to gate content through a timed event and boring grind, end of story.

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  • [quote]The only thing you could do with them was “raise” your Rank for... no reason, actually?[/quote] I guess it depends on what you consider a reason VS. no reason, but I remember you could eventually get exotic class items per faction per character once you achieved a certain rank (25 maybe?). Debatable how great a reason in the whole scheme of things, but I definitely grinded out dead orbit ranks for that in D1 :/

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  • Oh and I almost forgot about the rare shader and ship drops. Those were fun

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