JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
9/10/2016 2:57:23 PM
74

Trespasser - New Exotic Sidearm (sucks)

Why do you keep making exotics that suck? Are you not testing the guns before you release them? I've watched a few streamers test the gun and they all agree that this gun isn't worth the trouble. The damage numbers blow. You have to be [i]really[/i] close or the dropoff is significant. Shotgunners are having a field day. Warlocks can double melee trade. Other sidearms are crapping all over the Trespasser. Way to go geniuses! You've created another beautiful piece of art that performs like crap in the Crucible. Yawn.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by WhoDat_617: 9/10/2016 9:36:29 PM
    Clearly you don't know the main use of a sidearm. In real life and in Destiny. You're not meant to run around trying to kill enemies with just the sidearm. You use your Primary initially, but if the enemy gets in close, you switch to your sidearm to finish him/her off. This is why I look for sidearms with quickdraw, for that quick weapon swap. Coupled with a Primary that has single point sling, and you have an awesome weapon combo. This is also where the exotic perk of the Trespasser comes into play. If you kill the first enemy and reload, then realize you've got another one in close range, that longer burst shot helps you get the edge.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon