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2/6/2015 2:02:58 PM
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What part of Halo: CE's plot was horrible? The difference between Halo:CE and Destiny for me is the tension and release of the story arc. Halo felt like a complete piece with difinitive aims and goals, whereas Destiny is vague with an ending that has no impact or real closure - I never felt invested in the plot or felt a sense of achievement upon completion. My favourite mission in Halo:CE is 'assault on the control room' - it felt like an epic battle with a sense of urgency, can a comparison be drawn anywhere in Destiny's main story arc?
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