Now hear me out, I think nerfing HCs and PRs is actually what we need. Why do we have shields if it only takes 2 shots or bursts to kill? I remember in the beginning (before everyone had Suros) you actually had to battle and be accurate over a period of time, instead of dropping enemies so fast.
I think ARs is in a good place if you bring HCs and PRs down just a slight bit.
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I absolutely agree - I was thinking about making a post suggesting that Bungie raise the average kill time (AKT) across all weapon types. As it stands now the AKT benefits those who camp/head glitch. However, if we raise the AKT the advantage goes to the person moving. Only caveat is Bungie likely does not want to increase the skill gap.
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HP should be raised
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I'd be happy with any balance that makes the average kill time higher