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#feedback

Edited by DoktorBoar: 2/8/2015 7:44:34 PM
16

Trading can't fix RNG

I'm disgusted by suggestions of trading in this game. Trading is short-sighted and moronic at this point. Asking lucky players for their extras isn't going to improve the experience of destiny. Bungie needs to fix the loot system at it's core so you don't have to trade to get stuff. So you know somebody who you play with who has 4 Gjallarhorns or whatever. You think you're gonna fix rng for everyone? Lmao, you just want to fix it for yourself. That doesn't help anybody else much and can cause problems when people don't want to trade. Wouldn't it be cool to suggest a storyline quest that a player could do to earn the weapon or armor they wanted instead of milling around the tower and forums trying to trade instead of actually playing the game!?! Hopefully not as difficult as xyor the unwed bounty where it's really hard without other people helping. Trading may not have broken Borderlands 2, but that's because it was so easy to find a gun in the game you wouldn't ebay it. It's still lame to just have the shit handed to you because you got friends who already played and got extra. Trading comes to destiny lmao: (pic) http://rs1302.pbsrc.com/albums/ag138/dokterboar/Mobile%20Uploads/image_zpsa2b36b5e.jpg~320x480 Trading can be a cool activity in a game...but, a broken rng loot system is only going to lead to a broken and corrupt trading system that's going to cause serious problems. You just cant open up trading in a game where Items like Gjallarhorn are only sold in-game once in a period of about 5 months. The only fair system is one where some type of credit is earned and players can eventually choose the weapon they want from a vendor. There is no way to get all the weapons in a week, and if you think so you are a dumbass. You can't even buy a piece of vanguard gear or weapon without ranking up to level 3 and earning two weeks of marks. The only other fair way is to have quest items like murmur, the gauntlets, and the stranger's rifle etc. RNG isn't ever going to fairly reward most people for time and effort and a trading system in this unfair climate would make this game a screaming kids drama scene bad.

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  • Trading is good. You have an exotic you don't want, and your friend has an exotic you do want. You trade and both parties are happy.

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  • I agree trading will ruin destiny. Just imagine people getting raid weapons and gear without ever doing the raid

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    • Well how about the non leprechauns who haven't gotten one and have logged easily more than 600 hours?

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      • Hahahahaha he sayd earned that's a good one. They should of had trading day one on this -blam!-in game

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        • I want trading so I can find a way to make duplicate guns then sell them for trade or find a way to cheese to make my ghorn have 3 perks like wolf pack aggressive tracking and cluster bombs then sell the gun for trade for 20 bucks let's bring the concept like boarderlands lol

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        • Exactly my point. As he said it's well know that Ghorn is the best rocket launcher in the game. So for it you should have to do extremely hard missions and then grind those to get it. It's so powerful and you should be lucky to get one and should not have six. I say add a way where certain guns drop in this activity and allow you to grind them endlessly. Maybe you have to find the activity like in Realm of the Mad God.

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          • Short sighted and mean spirited this is your comment, Destiny needs to join every other MMo out there, WOW got a trading system, SWTOR has the Galactic Market, DC Universe has a trading center, even the old Everquest had trading system. And what your worried about is people taking there new Gjhallahorn, Suros Regime, Fatebringer, Hawkmoon (for the PS group) into the crucible and owning quickly, let me tell you weapons don't make the man in PVP I could have all those weapons and still suck.

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            • The only fair system is one where some type of credit is earned and players can eventually choose the weapon they want from a vendor. There is no way to get all the weapons in a week, and if you think so you are a dumbass. You can't even buy a piece of vanguard gear or weapon without ranking up to level 3 and earning two weeks of marks. The only other fair way is to have quest items like murmur, the gauntlets, and the stranger's rifle etc. RNG isn't ever going to fairly reward most people for time and effort and a trading system in this unfair climate would make this game a screaming kids drama scene bad.

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            • Edited by Devious_Melons: 2/8/2015 12:18:33 PM
              Trolololl much?

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              • What about reward screen gifting. So I can give my 4th gjally to the player whobran it with me but hadn't got one I'm just redistributing the reward before we leave ?

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                • I agree with you but .. you're disgusted? Lmao wow

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                  • [quote]I'm disgusted by suggestions of trading in this game. Trading is short-sighted and moronic at this point. So you know somebody who you play with who has 4 Gjallarhorns or whatever. You think you're gonna fix rng for everyone? Lmao, you just want to fix it for yourself. You trading advocates are so lazy that you don't even want a game where you can actually earn the loot you want for yourself. Wouldn't it be cool to suggest a storyline quest that a player could do to earn the weapon or armor they wanted instead of milling around the tower and forums trying to trade instead of actually playing the game!?! LMAO get the -blam!- outta with that shit. It may have not broken Borderlands 2, but that's because it was so easy to find a gun in the game you wouldn't ebay it. It's still lame to just have the shit handed to you because you got friends who already played and got extra.[/quote] But some people do 3 raids a week and 3 nightfalls. Grimore score of 2600+ spent over 15 days playing it and end with like 5 no land beyond. There's gotta be a limit. People have paid for the game and expect to be rewarded with the best things. People want the experience every weapon. Hardcore players have spent over 1000hours playing it. They have nothing left to play for. Due to the poor reward system I think a trading system will be useful.

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                    • #satire is missing

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                      • Bump

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                      • Edited by Apple guy: 2/7/2015 3:43:46 PM
                        Thats why a post raid or strike trade would be good. Meaning no trading in the Tower, in the open world only after defeating raid boss or strike boss. Meaning youd still had to beat the encounter to be able to trade

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                        • http://rs1302.pbsrc.com/albums/ag138/dokterboar/Mobile%20Uploads/image_zpsa2b36b5e.jpg~320x480

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