Hunter
Subclass-Ranger
Super-Void Bow
Effect-Summons a bow of void light and fires off one, large arrow of void.
Modifiers-
-[b]Vacuum Arrows[/b] -Upon impact, Void Bow creates a vacuum affect which pulls enemies in and does damage for a short time. Vacuum is escapable by jumping/blinking, but will slow down the enemy by about 6x Weight of Darkness.
[b]Binding Arrows [/b] -Upon impact with an enemy NPC or Player, Void Bow will bind them. This will restrict movement for 10 seconds and cause small damage over time. However, Bind can be broken out of. It has the health of about one and a half Detain Bubbles.
[b]Razor Tipped Arrows[/b] -Void Bow arrows now penetrate through enemies and [i]very thin[/i] walls. Upon impact with a solid surface (Thick wall, ground, etc) there will be a small explosion
[b]Final Upgrade-Chain Arrows [/b]-Upon impact with an enemy or solid surface, the large Void Arrow splinters off into two, smaller Void Arrows which seek out nearby enemies. If you manage to get a headshot with the large Arrow, the Arrows splits into three smaller Arrows that seek out enemies. The third one causes an small explosion.
English
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I like it but aiming would be way different and probably more difficult