Hunter:
Deathseeker (Void):
Super - Tracker
"None can hide in the darkness, for I am become the dark."
All nearby enemies become marked for you and nearby Guardians. Killing marked enemies grants health. Gain an increase to damage and agility.
(Further explanation and breakdown) Hunter emits a soft purple glow. The hunter and any friendly guardians nearby (10-15 meters) gain Tracker as long as they are in the vicinity of the hunter, otherwise, it lasts 10 seconds away from the super user. All enemies in a 50 meter vicinity are highlighted a dim purple and this mark is seen through objects and walls. A marked enemy receives 20% more damage when attacked by a player using Tracker. A player using tracker receives health upon killing a marked enemy. Players using Tracker gain a 20% increase to agility.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
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