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2/2/2015 11:48:17 PM
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Me and my friend talked about the third subclass for Hunter, as Hunter is our favorite. Overall the feel of the "void hunter subclass" would be a trapper. I could go into some detail, but this topic specifically mentions supers. Our idea was a type of "field" placed on the ground that did a variety of debilitating effects, depending on active perks. By default, the field would slow movement and cause suppression (cannot jump or use abilities). Potential upgrades would be a DoT that also leeches health, complete immobility, or larger area coverage. Thoughts?
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