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2/2/2015 7:51:29 PM
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WARLOCK: (Arc) Defensive Support class Name: Teslamancer? Ehh...work in progress. GRENADES: most could be based around closing off choke points and mob control, such as creating electric smoke clouds that stun/slow down enemies like wizard smoke all the while damaging them. MELEE: something along the lines of the Titan's storm fist but with increased range but lower damage output. Channels between multiple enemies, doubling damage for each successful chain. SUPER: a timed ability like the hunters abilities, shoot lightening from fingers in controllable charges as the player see's fit. Maybe give them a hover ability. ---------------------------- HUNTER: (Void) Attack Support class Name: Void Runner, Not very imaginative but whatever. GRENADES: void grenades that allow the player to cloak at a moments notice, some may have blind effects. I kind of want this class to be like a stealth ninja class bases on speed with little defense. MELEE: A mix of blade dancer and the throwing knife ability from the gunslinger class. With the added effect of stunning enemies that are hit and survive the encounter. SUPER: Grenades & melee regen faster, when activated pull out one or two (void) guns depending on choices. The guns are weaker and hip fired but more shots. In this shadowy state the Gundancer become weaker but speed increases significantly. ---------------------------------- (My favorite for last, trying to be as non biased as possible as to not anger all the classists/elitist players) TITAN: (Solar) Defense Support Name: Protector GRENADES: solar bases grenades that follow along with the warlocks grenades, maybe some create healing auras for teammates instead of dealing damage. MELEE: Burning punches that ignite enemies and boost the titans movement speed? Maybe a shield/health siphoning ability like the warlock's. SUPER: Stalwart Aegis mode, (yeah I know I though of a name and everything I'm a nerd) Titan goes into a timed mode of increased defense and resistance to damage making then into a literal tank class, sort of like a warlock but without the grenade regen. Melee while in this mode creates shield walls for teammates to get behind, which only last as long as the super does. Just a few ideas my friends and I were spitballing a few months after destiny came out, we were pretty bummed that there wasn't a third subclass. So in stead of running tiger strikes or doing bounties we literally sat there in the tower for about 2 hours going over these useless musings. Well hope someone gets a kick out of these, the culmination of 3 players who each prefer one class over the other. One overly protective Defender TITAN, one snobby yet crafty and creative Gunslinger HUNTER, and last a stubborn Sunsinger WARLOCK. If I hear "praise the sun!" one more time I'm gonna make him eat a copy of darksouls. Yeah I know TLDR, I don't blame you.
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