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Destiny

Discuss all things Destiny.
Edited by Beetfarmer89: 2/2/2015 3:35:27 PM
363

Dragons Breath - It's better than you might think.

As the title reads above, I believe Dragons Breath is better than many of you may think. Better than Gjallahorn in many cases. [i]I am not saying it replaces Ghorn in every encounter, just in some situations.[/i] I run DB in Crota's End in every phase except for the Crota fight with extreme success. Lamps - Drop a huge blast with the Flare at a lamp and let your fireteam recover breifly. Dropping a blast in your path will cause the thrall to disperse all over the place, often killing themselves falling into holes. And lastly, firing it at the base of the bridge, keeps thrall back, while you wait for it to build and while you sprint across the bridge. Bridge- If you know the lanes where the mobs spawn, you can spam them with DB, dealing significant damage to them as soon as they exit. Hallway - 1 DB rocket at 331 kills a shrieker. Also, firing the rockets into the hallway, clears it of thralls for your runner to make the 2nd chest. Ir Yut- This encounter is where the Rocket Launcher really shines. After killing both wizards, and clearing the shriekers on both sides, rush left and dump 5 remaining DB's shells into her and she literally melts. She barely moves, and basically sits in the AOE damage the whole time. Not to mention it deals TONS of damage to the adds around her. [i]Also, most of the strike bosses hardly move, which makes DB extremely effective for them. Such as the devil walker, valas, phogoth, sepikis, the templar in VOG and the nexus. The list goes on and on.[/i] [b]Edit: I'll get some guardians together today, and use our DB's to show just how effective they are. Stand by for youtube links. Give me a day or so, I am a parent so I get about 1-2 hours a day tops. [/b] [b]Oh wow, this is trending. Apparently people don't believe me.[/b]

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  • You make some good points guardian. The lamps suggestion is great. Also the bridge portion because of the spawn lanes makes sense. I'm still taking gjallarhorn over DB in the hallway section and at ir yut. Gjallarhorn shoots faster than DB which is important in the hallway section because time is of the essence. For the deathsinger encounter, the damage from Wolfpack is greater than the solar flare damage. Gjallarhorn reloads faster so you can dump the rockets into her faster. If you get to ir yut before she begins her countdown she is extremely shifty, so tracking becomes big as well. I think DB is viable in the raid, as long a skilled hand is using it. Gjallarhorn is just so ridiculous it overshadows anything else.

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