JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Radiantsniper89: 2/4/2015 1:40:15 AM
615

Get Creative: If you could make a third super...

If you could make a third super for your guardian what would it be?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Wrath of Zeus- Warlock hovers in air shooting out lightning in a cone area. Upgrades- instead of a cone it affects a aoe around the player with less range Slows enemies that go inside of it Enemies kill leave a electric aoe trap like hunters trip mine but aoe

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • class: hunter name:BladeSlinger super: infinite throwing knifes perk:triple range perk:double damage perk:short invisibility but you have to get a head shot perk:recharges every hunters throwing knife around him

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Warlock subclass [i]Stormbringer[/i] Super: Summons a massive bolt of lightning that damages a small area. Upgrades: Changes super from one huge bolt of lightning to several smaller, less damaging bolt. Creates a tornado like vortex that pull enemies towards the lightning strike before it strikes Creates a field of electricity like aftershock from the striker subclass Jump: Glide Upgrades: Better height Better control Balanced glide Grenades: Lightning bolt: shoots a bolt of electricity straight ahead of you that can go through 3 enemies but has short range. (Can't think of a name) A grenade that spins and shoots projectiles 360 degrees around it. Some sort of sticky grenade. Melee: A melee attack that deals additional damage. Upgrades: Killing an enemy with (insert name here) gives you an over shield Hitting an enemy with (insert name here) deals damage overtime to that enemy. Hitting an enemy with (insert name here) blinds that enemy. Other upgrades 1: All arc abilities chain between enemies. All arc abilities paralyze enemies for a short period of time. All arc abilities do more damage. Other abilities 2: Increases your supers area of effect. Killing an enemy with an ability (except for super) speeds up its recharge. Gain an additional melee charge. All I've got for now, might think of others later.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Warlock- 3rd subclass master super called -Power of God Effect- turn everyone in your fire team to a warlock for the duration of 1 min Add ons -Increase ability to two mins -all original warlocks on team gain instant super (does not effect you) -effect all hunter for the full duration of the event

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Each time you activate said super, a small amount of Destiny's story is revealed. Of course, each activation requires a fee. I call it… [i]DLC[/i].

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    • Edited by Creatioux: 2/3/2015 3:24:21 AM
      "Gift of Thunder and Lightning" All teammates are immediately given half heavy ammo. Takes slightly longer to recharge than other supers. +1 minute. Upgrades- (completely changes super) The Little Big- Immediately completely replenish all primary ammo for teammates. The Medium Double- Immediately give all teammates 3/4 Special ammo. The Jackpot- Immediately restore 1/4 Super Energy. MELEE- (no upgrades) Meleeing an enemy immediately kills another random lower tier enemy. Seems a little OP...):

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • 2
      Warlock: Novasmashblade- kill all enemies on screen with a giant nova bomb and generate 10,000 orbs, instantly revive all dead teammates, and give all teammates full heavy ammo

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • Edited by kipyer: 2/3/2015 3:21:01 AM
        An arc based melee mode that is focused on super fast recovery and dot melees that paralyze their targets. Edit: for warlock

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Warlock - Arc Electro-Pulse. A defensive maneuver similar to that of fist of havoc. It creates a pulse that repels enemies in a small radius, dealing most damage if they fly into and smash against an object.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Titan: Amour of flames- super grants a short period of invincibility and increases agility and melee damage Warlock: spark cannon- generates a ball of arc light that damages nearby enemies(lightning turret) Hunter: I got nothing sorry

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Class: Hunter Super: Void Calling Description: Huter creates a portal infront of himself and an Ahamkara comes out. The Hunter gets on the Ahamkara and stars riding him for about 2 minutes or until he dies.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Dragon Uppercut.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Class: Warlock Super: Zapper Wall Description: Warlock summons a wall of light or lightning that briefly shields the player. Then after about 3-4 seconds you shoot the wall of lightning forward evaporating anyone in its path.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • Edited by GreenGuardian: 2/3/2015 2:52:50 AM
          Titan- Solstrider "The burning fires of conviction" Super- Sol's Fury Lifts in the air and for 3 seconds fires a torrent of solar projectiles at the ground beneath them. Kinda like a bunch of small nova bombs aimed at the ground with a timer. Imagine a witches arc blast aimed at the ground for 3 seconds. Upgrades- leaves solar dot on the ground after -much more area covered by Sol's fury like a huge scatter grenade -while Sol's Fury is activated, you're nearly invincible Grenades- Sunburst- imagine a Molotov cocktail Magma blast- burns through armor and gives you increased gun damage on that spot for 5 secs *like making your own crit spot Detpack- throw explosives that you trigger, like C4 Melee-magma fist Cover your fist in lava and then punch stuff Lasts for 3 secs then hardens into rock Upgrades-stone embrace- give you a fiery over shield upon killing something with your rock fist Hot to the touch- lava stays on enemy's for DOT Flames inside- lava lasts 5 secs, not 3 Oh yeah, rock fist is incredibly weaker than lava too lazy to do the rest, if you come up with anything let me know!

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        • Titan Fire Bash Your Titan is in golfed in a fiery flame, then you can bash into enemies with a fire shield in front of you.

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          4 Replies
          • The turtle- curl up in a ball on the floor have a higher chance to survive the azz whooping you are currently receiving

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • For Titan Idk the name [b]Super[/b] Enragement Pull solar energy from the skies to charge your fists with ultimate flames. (only your fists are equipped on the screen) Gain extra speed while your fists gain extra damage and deal DOT. For pvp, one punch will nearly kill somebody and two seconds of the damage over time will finish them off. The Titan also has increased shields, but he is mostly relying on the punching and speed to keep him alive. idea #2 [b]Tank[/b] Super- The Titan gains complete invincibility for five seconds. Yes, that's 5. 1,2,3,4, [b]Five only[/b]. He cannot move at all but gains a bottomless clip and fire rate boost for his primary/ special weapons. Pretty self explanatory beyond that.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • A Boner made of light...

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Heal team mates Air strike Toxic Shield

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Hunter Void Super: Name: Blood Draw Type: Void Description: A Hunter who seeks to keep their team up, at the expense of their life Appearance: Hunter is covered in a purple essence, stars trail in their path and a loud noise is made Effect: All nearby teammates get an armor boost and whenever they take damage, the Hunter that is using Blood Draw takes their damage, although when a guardian dies it does not kill the Hunter just takes a ton of damage, whenever the Hunter takes damage from [b]enemies[/b] the teammates all take it. If the Hunter dies while using the super they leave their teammates with a temporary 5 second recovery boost

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            4 Replies
            • Warlock going Sith ( as in Star Wars) end of story.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Void Hunter: Turncloak Generates AoE that's void. Allies in it are healed and enemies take damage as long as they are in the area close to the Hunter. Upgrade trees to make it last longer, heal faster, do more damage to AoE. And give the warlock a damn sticky grenade. Arc Warlock: Darksider 2 words: force lightening. It's kinda a cop out since it's been done in every space magic game ever but it's still super fun. Upgrade trees could take it from a set number of lightning blasts to a continuous stream. Solar Titan: Ranger Instant invisibility. No blade like blade dancers but give him the ability to stay invisible no matter what. Shootibg, running, jumping ect. Upgrade trees to holding more ammo and finding more while invisible.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • [u]Warlock[/u] Arc Damage Name: [b][i]Skullshocker[/i][/b] Description: [i]They ignore the light. Make them reconsider.[/i] Super: [b][i][u]Arc Coil[/u][/i][/b] Description: [i]Fill yourself with arc light, gaining an arc shield that absorbs damage. Press (R2/RT) to send a bolt of lightning that chains through enemies. [/i] (Note: for the duration of the super you would be in third person) Upgrade 1: [i]Embrace the Light[/i] You get increased health regeneration for every enemy killed with Arc Coil. Upgrade 2: [i]Arc Empowerment[/i] Kills with Arc Coil increase its duration. Upgrade 3 [i]Explosion of Light[/i] Upon activating Arc Coil, anything within melee range will take damage. Jump: [i]Glide[/i] Description: Same as other two classes. Upgrade 1: [i]Arc Lift[/i] Increases height and speed Upgrade 2: [i]Controlled Lift[/i] Increases stability Upgrade 3: [i]Light Slam[/i] Deactivating Glide while in midair makes you slam down to the ground, dealing small damage in a circle. Grenades: [i]Chain Grenade[/i] Sticky Arcbolt grenade. [i]Light Grenade[/i] Throw a grenade that sticks to allies and heals them. [i]Flash Grenade[/i] Flashbang Melee: [i]Light Strike[/i] Description: Hold (R1/RB) to charge a light beam at your foe. (Minimal Damage and Range) Upgrade 1: [i]Feed the Light[/i] Killing an enemy with Light Strike gives you bonus weapon damage for a short time. Upgrade 2: [i]True Strike[/i] Increases Range of Light Strike Upgrade 3: [i]Light Beyond Death[/i] Killing an enemy with Light Strike will spawn a Chain Grenade where the enemy died. 1st and 2nd TierUpgrades: Tier 1 [i]Arc Recompense[/i] Activating Arc Coil while dead will create a massive explosion where you died, instantly disintegrating any enemy it hits. (Besides bosses [Yellow health bars 1/2 damage]) [i]Gift of the Light[/i] Killing a Major or Ultra with Light Strike will spawn 2 orbs. [i]Light Burst[/i] Aiming Light Strike at the ground will send you a little higher. Can be activated while in midair. Tier 2 [i]Light Speed[/i] Increased Agility while Arc Coil is active [i]Lightfire[/i] Enemies affected by grenades, Light Strike, or Arc Coil will burn with Arc Fire. [i]Flare[/i] Pressing (L1/LB) While Arc Coil is active will create a flash of light from inside you blinding your enemies. Seems overpowered, maybe It should be changed. Working on hunter and Titan. Thanks, and if you want, add me on Ps4 same name.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              2 Replies
              • Ok so this is a little different than the "leaked" classes [b]Hunter[/b] Trapper Super- [b]Dark Bonds[/b] As you throw yourself in the air, you funnel all of your power to your hands. When ready, you unleash the power of void darkness and launch a cylindrical shape onto the battlefield which traps enemies for 15 seconds. You may launch up to three traps per super in 10 seconds. (the shape is about the size of a Titan bubbles diameter and traps any enemies caught inside of it) [b]Upgrades for super[/b] 1. Trapped enemies take damage over time. (Although it won't fully kill someone in crucible, if any teammate puts a bullet in the target it will give you a special assist bonus) 2. The trap lasts longer and you have more time to deploy it. (15 longevity to 17.5, and 10 longevity to 15) 3. Trapped enemies take 10% extra damage. (depending on how op this is it might not work on bosses but idk) [b]Jumps[/b] Start: Blink 1. Extra distance for blink 2. Extra height for blink 3. Double jump [b]Melee[/b] Start: I don't know a good name (Enemies hit with this move are slowed for 3 seconds) 1. Grants super energy with kills 2. If this kills an enemy while Dark Bonds are active, the enemy explodes with a medium size void damaging attack. 3. Increased time on slowness. (3 longevity to 5) I'm too lazy to come up with grenades though

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Titan: transformation into the hulk lol

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Arc Warlock: Stormbringer [i]The light which pierces the veil of the Darkness[/i] [b]Spear of Light[/b] hurls a spear of Arc Light which deals massive damage and chains lightning to nearby targets upon detonation. Solar Titan: Crusader [i]The burning flame of resolve[/i] [b]Ring of Fire[/b] slams the ground explosively to create a ring of solar flames which damage and burn anything that touches them. Void Hunter: Shadowmaster [i]You no longer fear their Darkness, but they will fear yours[/i] [b]Shadow Slice[/b] Charge your blade with void energy and charge forward a great distance in the blink of an eye, carving through any enemy in your path. (While this is active, like other Hunter supers, you are mobile, but only have 2 charges to expend. Using your melee attack will consume a charge and launch you forward, instantly cutting down any enemy in a straight line to your destination.)

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                8 Replies
                You are not allowed to view this content.
                ;
                preload icon
                preload icon
                preload icon