I continue to play because I pre-ordered and purchased the game long before release. If I spent the money, I might as well get use out of it. I also never said the game wasn't fun. I do enjoy it when I play. I played for about a month after launch, finished everything then took a break until TDB. Played that for about two weeks, got my Raid gear, and am now on a break again until HOW comes out.
What I do not like is how the game was presented for release, and I will not pre-order/purchase anymore until well after the next release and when all of the reviews are in. I will not buy anymore DLC until after release when all of the reviews are in. I would encourage everyone else to follow suit (not just for Destiny, but for ALL games).
I was going to avoid bringing up MMO's because it is hit or miss as to whether the person that you are conversing with buys into the "Destiny as an MMO" idea, but here is my take on that. In most MMO's, while there is repetition the journey to level cap can take up to 100 hours before you start doing endgame (Raids) creating a much longer game (and generally, a larger world to play in).
Overall, the game is not "bad". I don't blame the Developers (Bungie). It is just the shady business practices that we (gamers) are letting the Publishers (Activision) get away with. Look at what the Devs of Witcher 3 are doing...one price for the initial game, then DLC for free. I've never played any of their series, but based on that, I will support their product.
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