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Edited by Sir Reginald Wittberg: 1/13/2015 1:10:51 AM
2

Issues with Crota post update (360)

So after the anti cheese update my friends and I decided to go run the raid again. All went well for the most part aside from some lag here and there. But as soon as we hit Crota disaster struck. Here is a list of bugs we encountered, 1. Sometimes the crystal wouldn't spawn right away allowing people to run around the arena willy nilly until it does. The enemies spawn but are non hostile. The blast shields never appear and we are pretty much left to run around and shoot non hostile enemies until an invisible over soul kills everyone. 2. Crotas shield will spontaneously jump back to full. 3. Crota will kneel but quickly stand back up. A few times an extra rocket or two would sit him right back down. 4. Over soul is often invisible to some players making it so only a few of our team can shoot it. 5. Oversoul warning will appear even if no one has died. 6. Crota will teleport all over the platform he is standing on making t nearly impossible to hit him. All of these combined makes this raid damn near impossible to complete. Has anyone else encountered these issues? Please help bungie see this as this is absolutely game breaking.

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  • Cause they are just that bad, they get mad when people cheese a game they can't fix. Then they attempt to fix and only make it worse. I.e. Vog lol Find more cheese I say just to spit in their eye lol

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    • Hello, My name is ROTT I do NOT work for BUNGIE but will address your situation accordingly.. Although it is not a given at this point, it should be.. Any time there is a patch given to a system of mechanics before the actual reset of those mechanics there will be severe lag issues.. It is not intended as it is expected that these mechanics should run smoothly.. it is not always the case.. From reading what you have stated it is quite clear that what you and your fireteam of whoop ass have encountered was legit lag and or system confusion.. As patches are released I feel that they are not actually set in motion until a "reset" date.. this patch is one of those rare incidents where certain guidelines are set in the system but in effect are indeed NOT full until reset.. so you either had a mix of lag and system confusion OR it was legit lag.. do NOT expect awesome gameplay from ACTIVISION just after a patch is released.. we all should know this by now.. Im sorry it is this way.. but is indeed reality.. We make Activision's struggle look like a visit to Mt. Rushmore but your face is involved.. :) Have a Nice Day

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