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Destiny

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Edited by BORG: 1/17/2015 6:22:46 PM
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BORG

PETITION: VoG weapons at 331. Raids shouldn't be rendered irrelevant.

1500+ up votes 3000+ replies [You guys came up with so many great ideas. I really wish Bungie had a look at the comments here.] [b]Come on, Bungie, give us the freedom to choose whatever suits our style best and don't let those awesome weapons you've designed become obsolete. Actually, don't let the stunning Vault of Glass (best content in the game) be consumed by the darkness. I believe that Raids and its weapons should always be the at level cap. More weapons to choose from, more content to play. Weapons are mostly situational and mixing them is part of a successful strategy (it's fun too). Having more to choose from just add to the game. Edit: I'm not suggesting to automatically turn them into 331 attack weapons. Just give us a way to upgrade them to the current attack cap. I bet you guys can implement it in a sensible way. Why would we go against the idea of having more relevant weapons at our disposal? It's like saying "I'd rather have less weapons, less content". Let's not be passively attached to an old format. Destiny is something new with immense potential.[/b] ===================== Some great comments Bungie should pay some attention to: AJIc3CoLd said: "But what they decide to do with VOG weapons speaks to the future of the current raid weapons as well. Right now, there is an expiration date on my Fatebringer and that sucks, supremely, but now that same feeling isn't too far for my Black Hammer either. I'd like to carry these weapons with me as long as I am playing Destiny. Yeah, future weapons maybe better and I end up scraping these guns one day but I'd like to be able to decide for myself versus having no choice in the matter. Just my take on the situation". JoshLags said: "The problem lies within the way they have designed the upgrading system. They are going to have to re work how you upgrade weapons and armor. Yeah they could just update the VOC gear up to 32 and 331 but what happens when the House of Wolves comes out? Then they are going to have to update both Dark Below and VOC all over again the prevent them from being obsolete. They need to just make it were the players can choose the path they want to take. You choose what armor and weapons you want to upgrade to the highest rank. I mean make it a difficult task. I wouldn't mind the challenge and it would inspire players to be more creative with their characters rather than every single person wearing the same gear". DE4THINC4RN4TE said: "Upgrading older legendary weapons could finally give a use for the Gunsmith beyond buying ammo and weapons at a low level. Not to mention it would help provide a larger variety of "good" weapons so that we would have more things to work towards. After all the various DLC's are done, just imagine how varied the weapon and armor selection would be. (Speaking of which, vendors should be able to upgrade armor as well.)"

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  • I see your point that all raid gear should be at max for the difficulty, but that's not the problem. What you seem to be complaining about is the possession of stronger weapons by less difficult accomplishments. The problem is not the raid equipment being too weak, it's the misc. weapons being to powerful. Raid weapons are meant (by Bungie as my assumption) to be relics of the raid; pieces and trophies from your triumph. The weapons, in my opinion are too easy and under leveled compared to common weapons in Destiny to even be considered anywhere near that appraisal. My point being, the weapons should be kept as they were released, but the overpowered weapons found by Vanguard and Crucible should be lowered to increase value in raid weapons. Knowing how unlikely this is to happen, it is, nonetheless, a simpler way to reach Bungie's goal that they set. In this sense, I understand your point, but it should be reworded.

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