IMO every class should at some point have the following traits for its respective subclasses:
• offensive
• defensive
• healer
That way during Raids every player is in theory capable of playing every role regardless of what class they're using.
You could in a way argue that 'healer' can currently be used however this takes preparation for correct gear. Hunter's gunslinger and Warlock's sunsinger can spawn more orbs when enemies are killed, if teammates have gear that regens health when orbs are picked up this currently works.
However as I say it requires preparation and not everyone may have the gear that does
English
-
There's only one defensive subclass in this game at the moment
-
Whats your point?