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originally posted in: Destiny NEEDS a Healer Subclass
Edited by Tibbaryllis2: 1/3/2015 9:17:44 AM
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I agree Destiny needs a true support class and I agree a traditional healer won't work. Instead make a subclass for warlock that can manipulate party shields and resurrection. Abilities like "super: revive nearest ally at full super". This wouldn't be as OP as it might sound since it wouldn't produce orbs, your teammate is effectively directly getting the orbs. Or "Super: lose all shield, all allies in range are returned to full health, full shield, and full over shield" same orb generation as bubble Or "super: during the duration of this super you take double damage, but your allies deal additional damage". Same orb generation as radiance, but 1/2 as many orbs produced through teammate damage. Or even something as simple as "super: generate 8 orbs of light at your location; any teammates within 10m generate 2 orbs for you (max 4). It's not hard to think of skills that could be befit your team without being game breaking. And without being pointless. I agree healing itself is rendered pointless by relatively fast regen rates, but a buff class would work.
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