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12/31/2014 4:18:30 PM
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Love the topic and OP's commentary on grinding as the game's focus. It is indeed the worst aspect of Destiny's gameplay. A Reddit poster straightforwardly and rightly called it "mobile app MMO trash." I honestly wonder how much of the grind is really Activision's doing. There have been a couple of tell-all posts recently, also on Reddit, that at least sounded convincingly knowledgeable and reasonable. Both firmly stated that Destiny is Bungie's game, and Activision isn't really doing much more than trying to insist on release deadlines. Either way, Destiny remains a phenomenal concept married to a great shooting engine, which is tragically and mystifyingly hamstrung by a draconian economy and brutal grind cycle. The experience is also made bland and insipid by the lack of easily accessible story in-game. I give full credit for the Grimoire as an [i]avante-garde[/i] idea that looks toward a mobile-device-using, web-aware community, but the complete lack of connective tissue between Grimoire and game experience is inexplicable and nearly unforgivable. At least show a freaking Grimoire card during loading screens; better, have a terminal accessible from Tower and ships which allows players to browse Grimoire cards, available XP bonuses, and nearest goals for more bonuses. TL;DR: Fix the damn economy. The lack of visible story is pretty bad too, but the economy/grind is the worst offender.
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  • That's exactly it.

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  • I should add that I also agree 100% with your callout on Legendary weapon upgrading. In fact, it almost seems Bungie didn't want to allow launch-era Legis to be upgraded simply because they so visibly upstage TDB-era Legis in all but max ATK stat. Look at the A.1F19X-RYL in comparison to almost any of the new Scout Rifles, f.e. It's evident which is the superior base stat template. And it's not close. Counterpoint: B-Line Trauma appears to actually be superior in field use, but its fire rate (the one I saw, anyway - I don't own one) was insanely high. It may in fact be glitched. Certainly it's much higher than the stat template suggests, it was almost up there with the higher-Impact/lower-RoF MGs.

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