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Edited by ShinobiTrix: 12/3/2014 5:12:43 AM
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The reason is simple if you have both you create a glitch / loop hole that players would use to get a ridiculous amount of marks / materials , which in turn would ruin the economy of the game . And if anyone says there is no economy to the game you are wrong and need to understand the structure of how a game works . But having one over the other is a choice they had to make to keep balance end of story and the way it is now is way better and to say that resources were only good to get vanguard marks so you can get easy shards just makes you sound lazy if you do your raids strikes, weekly and daily. You would have no issues getting what's ore energy! now everyone who is complaining go hit the crucible and do the strikes and stop whining! And stop finding holes in the game to make it easier . The reasons for doing this was obvious to make the game more challenging as for the fact that it's to easy to get to 30 minus having to do V.o.G.
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  • What you talkin 'bout Willis?

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    Heres the bit I don't get. I can get, MAX, 100 Vanguard a week. Lets go with me being one of those people who only pvp's if they really have to and doesn't particularly enjoy it. So I wont be doing any crucible to get marks. With all that in mind heres how my week looks at the end if I just want to get PVP weapons and armor = O Vanguard as they got turned into Crucible through material exchange, 20 Crucible as I don't PVP, 200 Crucible rep from exchange turn ins. Yes, could cap to 100 Crucible for the week, but only purely through farming materials which takes a good bit of time and gets people out into the public places enjoying playing the games side they like most. I would also have had to go out and cap my Vanguard. Id hardly say I was finding holes in the game to make it harder. The only way this would be a glitch/loop is if it was all a 1/1 exchange. Okay, maybe Bungie didn't like the exchange - so tell people and put it in the notes. All it seems like now is hypocrisy, cant get pvp stuff without pvping but getting world exploration mats with pvp currency without exploring is okay. Was bad enough that you can get Vanguard rank while pvp'ing but not the other way around. Such a small thing yet so badly handled.

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  • Please explain this magical glitch that yields so very many marks and materials. You do realize you were always capped at 100 marks per toon per week right?

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  • Downside is now, from what my pvper friend said is now he has had teams of afkers/dancers. In which has ruined team Pvp play for him. People just going afk in matches for marks cause there is no point to work for kills in Pvp cause you can get zero kills and get the best rewards. Mats for mark system just need a slight modification. Didn't need to be removed.

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  • Your ps arnt you because I have yet to see that on pvp for Xbox

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  • Sorry, some math would be involved for you to fully understand how that exchange would work But in the end, at most, you would have been able to trade 5 of one mark for just 1 of the other. Not exactly an "exploit" as it would also count towards your weekly cap.

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  • Edited by ShinobiTrix: 12/3/2014 5:15:34 AM
    You obviously don't get it the math works except your not including mark from doing crucible and vanguard which is what your ment to do to earn them so your 5-1 math is wrong . Go make a mmo and you will understand.

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  • Edited by Silvurphlame: 12/28/2014 9:24:02 PM
    Your argument of using a two-way exchange as an exploit simply doesn't hold water. Here's the math as I see it. If you lose every Crucible match you're in, you'll gain two marks every 11 minutes or so - that's 10 minutes per match, estimating 1 minute minimum to get the next match started and with no connection interruptions. So it would take 550 minutes - let's just call it 10 hours - to reach your 100 marks per week. Assuming you never lose a match, it's still a little over 6 hours. We'll just say you aren't Lord Shaxx himself, but still win more often than you lose. Eight hours to hit 100 C Marks. If you get 100 V Marks from strikes or wherever - with 100 [i]still[/i] being the max you can get in a week, you can exchange this for 200 planetary materials total (20 materials for 10 marks). If you then exchange all 200 of those planetary materials for C Marks at 50 materials for 5 marks, you can get 20 total. That's a 20% efficient conversion. You're still going to have to go acquire 800 more planetary materials to max out your C Marks for the week without PvP play. So the question truly is: how many hours of play time to get 100 V Marks and 800 materials? Well, Roc Strikes would probably have a 15 minute speed run average for a practiced Level 31 players and that's assuming a three man team with everyone pulling their weight. (just estimated - anyone have more solid numbers?) Another minute or so for load times… They reward 6 V Marks per strike. So that's about 250 minutes. (100 / 6 x 15) I be conservative and round down to 4 hours total to get 100 V Marks. Now to build materials? Depends on the planet, any patrol bounties, farming routes, luck with drops, focus, etc. Again, without hard numbers available, let's estimate you're getting about 4-5 per minute. So about three hours of uninterrupted material farming. Personally I'd love to see a YouTube video showing you could actually get this many materials in three hours. I'm doubting it and saying it would more realistically take 45 minutes to one hour per hundred materials at least. That's six to eight hours for 800 materials. Sounds a little fast still but anyway… Seven or more of farming and four hours of strikes for 11 hours total. Roughly same amount of time and considerably more effort, in my opinion. And the amount of Crucible experience for turning in materials is minimal. I know. I tried to level his way. I seriously doubt it could ever be faster than just playing Crucible. Nope. It would be no faster in terms of gathering marks. Just limit the exchange to NM, FWC, and DO. Even take out rep and glimmer gains, since it's easy to gain faction rep with other activities. I'm totally cool with having to fight in the Crucible for actual Crucible rep, just as you have to do Strikes and such to get Vanguard rep. I don't think Lord Shaxx would want it any other way. EDIT: grammar, some typos and a math error.

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  • Nah, pretty sure your math and logic are here. This was no exploit, no tinfoil hat needed here guy. It was another option for those who play the game a little differently than you.

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  • Edited by Beyond Evolution: 12/3/2014 5:27:34 AM
    Crucible wasn't the only way to get those marks before the patch, and that point is at the very heart of this feedback. They took away 3 vendors which everyone should have access to if they PvP or not.

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  • Edited by Beyond Evolution: 12/3/2014 5:26:22 AM
    Im just talking about the exchange rate if both options were available. You still have a max Mark cap. When you spend Marks regardless of how you aquire them, it doesn't detract from your weekly cap. So if you max out say vanguard and swap them for 20 crucible marks, you still wouldn't be able to get more vanguard till the weekly reset.

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