Never seen the Crucible sparrows, probably because I only play PVP for the enjoyment of it and don't got to the vendors. That aside it still shows that there are PVP/PVE specific gear, events, currency, etc. How people can't fathom that or adjust to change is beyond me. Should they be made available to PVE players who don't PVP? Apparently the developers think otherwise.
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The Crucible Quatermaster sells them for 175 crucible marks a pop. No one is saying to strip the crucible of crucible-specific vendors. The problem is, with the current set-up, that factions are kind of in a limbo state with vanguard. You can earn the rep, but the marks you get can't be spent on them. Factions are represented in both PvP and PvE, whereas the actual Vanguard is PvE specific and crucible is PvP specific. With the suggested changes crucible players would still have unique gear unto themselves, and PvE players would become more diverse in appearance, load outs, and capabilities. IMO, such a change would help solve the problem of everyone looking the same (prior to 30), while also allowing PvE and PvP elements to retain some exclusivity to their specific vendors. It may be that we just have a honest difference in opinion on this matter. I say this because why people feel PvP players deserve 5 vendors while PvE only gets 2 is something that I cannot fathom. Especially for a game that was advertised for its PvE elements. By making factions accessible to both forms of marks both PvE and PvP players still have access to 2 vendors apiece that is exclusive to their preference, while also offering more variety in game. To me, this holds nothing but positive implications. This balance was well achieved, in theory, with the Queen and Iron Banner. With the Queen you could use PvE to get certain gear, and through Iron Banner you used PvP to get other gear. Perhaps bringing both back, full time (with updates as level caps grow) would help alleviate the imbalance in the mark/faction vendor system.