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12/2/2014 2:43:22 AM
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You're not supposed to be able to get things from the crucible quarter master unless you play crucible. And vice versa with pve vanguard marks. If they left it, people would buy materials with their vanguard marks then exchange them back for crucible marks. I know this because I was gonna do it. The same would have worked vice versa. If you want the marks, play the activities that give them. Don't be mad at bungie for stopping a loophole before it was abused, because that what it is, a loophole.
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  • I don't see anything wrong with that. You get 20 mats for 10 marks and 5 marks for 50 mats. That's an awful ratio.

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  • The point they are making is that you can rank up dead orbit by doing pve but you cannot purchase dead orbit gear with vanguard marks. So they were farming and buying crucibles marks to purchase from dead orbit. Now that option has been removed. It is probably an oversight that will be corrected.

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  • Probably not. They want people in the crucible.

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  • Sooo? Oh the PVE players... might what? Playing -blam!-ing PVP? Noooo. We'll be fighting the Ai far away from PVP and not bothering anyone.

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  • It wasn't a loophole. It was fairness. There is a whopping two vendors for vanguard and FIVE for crucible. That's bullshit. If that's not lopsided, I don't know what is. It's blindingly obvious they want to force everyone into PvP. Hell, it's a requirement for probably a third of the exotic gear in the game. That royally sucks for people who don't like PvP.

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  • Why do you think you should have everything playing half the game? Plus. Faction gear and weapons are useless.

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  • No it's not. There's some decent items, also vanguard gear for hunters is mostly junk. I'll take FWC gear any day.

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  • the better question is why restrict players access to content?

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  • If the rewards were more than two to three marks, I'd have a lot less heartburn about it. I've played PvP, but can only take so much. The bottom line is that this game heavily favors PvP, and I think that's garbage. And PvP is not even close to half the game, but it gets the majority of vendors? You want gear that matches your playstyle? Tough shit if the vanguard vendor's two-of-each armor selection doesn't have it. Your opinion on the gear. I'd rather have gear that buffs the things I want at level 29 then random buff raid gear at 30. Bungie just made that a major chore for me and many others.

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  • How does it favor PvP when you're forced to raid to get to 30, and obtain elemental damage primaries, get the fastest sparrow, and obtain a consistent income of shards and energies the highest achievements so far. Not to mention nightfall, which is the one thing where exotics come from randomly the most often, and the rep boost, plus the weekly, which is where strange coins come from to buy the exotics, plus tiger strikes and daily, where you get guaranteed engrams. How does this game favor PvP? How? If you took a pure pve player and a pure PvP player. Not only would the pve player level up quicker after 20, they'd have more stuff in general. The PvP player has literally zero chance of getting 30 and near zero chance of getting exotics because they rarely drop in PvP.

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  • I've had one exotic drop from PvE. One. All others I bought from Xur. You can get to 30 with Iron Banner gear. Raid weapons I'll give you. But in regards to the ability to choose how to "become legend," PvP players have the hands-down advantage thanks to the plethora of vendors for them. You can use crucible marks to very specifically CHOOSE your gear ... What stats/weapons you want to boost. Can't do that with RNG and two choices to make purchases. So when I say "heavily favors," it's the gear to which I'm referring. With the exception of raid stuff, PvP players can get everything PvE players can get and then some.

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  • What 5 venders there are only to just like pve

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  • No. Future War Cult, Dead Orbit, New Monarchy, and the two crucible vendors. That's five ... all requiring crucible marks.

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  • Im sorry, but trading 5 marks you don't need for 1 Mark you want doesn't seem like a loop hole, it's more like a useful feature. Not an exploit. Clearly getting marks without participating in a particular event wasn't an issue untill today. Otherwise they never would have had the materials for marks in the 1st place.

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