Defenders being able to shoot out of their bubble would break PvE. That would be like carrying the relic cleansing shield with you everywhere.
Golden Gun being able to see through walls would be terrible imo, especially in PvP.
Blade Dancer doesn't really need anything else added to to Arc Blade.
Scorch healing teammates doesn't quite make sense to me, and would also be slightly unbalanced. It would also open up the coding problem of targeting teammates, which I don't trust Bungie to implement correctly at this point.
I like the idea of Storm Fist blinding the enemy, although I usually prefer Transfusion
Slowing movement speeds doesn't really do much, considering we all have guns. Yeah, it might make getting to cover slightly harder, but I don't think the payoff would be worth it, and I doubt Bungie could put it in without PvP becoming stupidly laggy
English
-
Edited by Legend of Jordy: 11/23/2014 8:18:23 PMI appreciate your feedback, but the list I made are just examples on ways to expand the subclass skill tree. Each idea made a little sense to me but would definitely require major balancing/adjusting for one of my ideas to actually fit in the game. [u]Some adjusting might look like this.[/u] [b]Defender[/b] 1) shoot through shield but at reduced damage. [b]Gunslinger[/b] 1) See enemies through walls in very close proximity /or enhanced radar that shows exact player location. +Scorch on teammates to heal would be like warming someone up. Solar shield makes little sense but it still exists, so I don't see the problem with healing others with light and fire. It wouldn't have to target friendlies, I can hit teammates with scorch already with little problem. You only get one Melee every Cooldown, so healing couldn't be OP. They're all pretty much ideas I thought would be fun to use. Something that would expand the game for me. I did not intend having unbalance in my list, but I knew it would be there. They're all just examples on how the subclass skill tree could be expanded.