If you have ever played crucible, you know what it is to be "lol, titan'd". That moment when you feel invincible, mowing down countless ranks of pvp noobs when suddenly who turns the corner and shits all over your day? Your greatest nightmare: the Titan.
[b]So you think you have the damagez? [/b]
[quote]-lol, fist of havoc near invincibility scrub
-Juggernaut shield sprint >> shotgun to face >> t-bag
-What is Ward of Dawn? Get #rekt Trebek.
-Flashbang, why you last so long? :([/quote]
[b]Who needs guns when you have:[/b]
[quote]-shoulder charge
-fist of havoc
-long lasting grenades with massive areas of effect (I mean seriously, the pulse grenade is the exact same thing as the hunters arcbolt grenade except it lasts 10 times longer)[/quote]
[b]So you think you are safe? (from FoH)[/b]
[quote]-max jump height? fist of havoc
-in another dimension mid blink? fist of havoc
-one story above/below the titan? fist of havoc
-near a titan? fist of -blam!-ing havoc
-you have enough damage to kill the titan mid FoH animation? too bad he wont do the animation this time #fixFoH
-somehow manage to kill the titan mid FoH? too bad he still has fist of havoc
-cowering in a corner across the map? FIST OF HAVOC
-titan somehow whiffs FoH? lol, not with that aoe range
-you get the drop on the titan? LOL PANIC FIST OF GET SALTY SCRUB
-titan doesnt have FoH up? lol 1 hit shoulder charge that can be used every 2 seconds.
-titan is using defender? (see next section)[/quote]
[b]Get your "Ward of Dawn" today, now with:[/b]
[quote]-the latest in panic bubbling technology
-30 seconds of dance where-ever you want fun time
-1 free salvage capture
-1000 rounds of wasted ammunition as your enemies try to destroy it
-buy one get one free on wasted hunter specials
-free t-baggable corpses as morons try to get you out of the bubble with: shotguns! suicide rockets! blade dances! AND MORE![/quote]
In conclusion, titans are ridiculously op in PVP because of their incredibly strong, practically uncounterable abilities. Serious balancing needs to be implemented. Possible balances for:
[b]FoH[/b]: reduced aoe size, reduced damage resistance during animation, increased animation time, actually losing your special if you die mid animation (just like hunters and sunslinger). FIX THE NO ANIMATION BUG
[b]WoD:[/b] less duration, less damage to destroy it, longer personal overshield refresh time or less damage resistance (depending on the spec), longer animation
[b]Shoulder charge:[/b] not an ohko, an actual cooldown (maybe tie it into storm fist)
[b]Juggernaut:[/b] a slight delay between stopping sprinting and being able to shoot/melee
[b]Grenades:[/b] less range or duration
Until this problem is fixed, please help raise awareness of this issue by joining the "Titan Cancer Foundation"
[url]http://www.bungie.net/en/Clan/Detail/415714[/url]
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Every special is a panic button.. lol your argument is valid but only because you aren't seeing the whole picture. Of course you aren't going to be stupid and START your special while being shot at, because you are the only class that doesn't get a defense boost.. The gunslinger gets the throwing knife, arguably the worst melee in the game.. and also gets some of the worst grenades.. to compliment that half of your skills incease the effectiveness of your special.. this class and the sunsinger are the only two classes that gain an additional throwable weapon. The bladedancer has abilities that force it to be in close proximity to people, which is why it gets blink strike. but, like you said, it requires some skill because you can be deadly but you are also vulnerable.. again, more of your skills in either subclass help with your special more than any other class in the game. The sunsingerget's two grenades and the best melee..it can revive, and it's special is as good as the Defenders because you get just as much of an overshield as armor of light except you can still shoot with it active. Also, like the defender except better, the sunsinger get's an overshield for HITTING someone with their melee (flame shield), whereas the Defender has to KILL someone to get the same effect (disintegrate). The void walker has the 2nd best melee, get's blink which is a skilled man's shoulder charge, and it's entire class is built around it's melee energy drain which reduces the cooldown of their grenade..also it has the greatest grenade, axion bolt. the Strikers greatest PvP ability is obviously shoulder charge, but one thing most people don't realize is that if you choose shoulder charge you don't get enhanced defense during FOH which means it's not nearly the panic button everyone makes it out to be.. especially considering the voidwalkers special is the same thing except it has range, and every other special usually ends with 3-4 kills where the Striker would have to get all those kills at once, every other class can get them overtime. The Defender gets flash bang grenades, which really are great if you're playing as a team.. or if you are doing the raid.. they also get a bubble shield which is useless for PvP unless you're playing against idiots.. The defender's entire build is shaped towards helping allies more so than helping the Defender because the greatest abilities the defender possesses are passive ones..THUS, requiring more gun skill than any other class. As an aside, I'd like to point out that every single human being I've talked to about this game agrees, this is the consensus view.. the only people that disagree are people on this god forsaken forum who want to argue that their class isn't as good as it should be... most of them are balanced, but the plan was supposed to be for the Hunter to have the best specials but not get many because their abilities aren't as good; the Warlock get the best grenades, but have a weak melee and below average special; and the titan was supposed to have the best melee, but what ended up happening IF you watched as the game progressed: the hunter's special got buffed because the warlock was too powerful, and the defenders bubble shield wasn't strong enough so they buffed that as well.. neither buff fixed any problems. They also made hand cannons a primary instead of a secondary..and they got rid of "secondaries" all together and replaced them with "special weapons"