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#feedback

originally posted in:Spears of Destiny
Edited by NEWBIE: 10/18/2014 12:33:22 AM
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NEWBIE

DeeJ I am now convinced Bungie is suicidal with this patch!

Edit: Congrats everyone we were successful (at least in part) Please read Bungie's newest announcement here http://www.bungie.net/7_Bungie-Weekly-Update---10172014/en/News/News?aid=12295 DeeJ, I have waited for destiny for a long time and had high hopes, but now you have proven to me that you have no idea what players want. This patch/suicide note, is absolute crap. I was a good little fanboy, I was willing to overlook the flaws in story line, gameplay, crap PvP, and mission design (yay protect dinglebot again while he performs a task that takes the storyline nowhere, I love this one!) I was even willing to overlook the insane bullet absorbing ability of every boss, and the fact that higher difficulty just meant adding oversheilds and even more damage absorbing powers, instead of a need for a new strategy. I was even willing to find 5 other players who had high levels, and enjoy dealing with frustrating glitches (oh look the portal didn't teleport me when I stepped through it again, guess that's a wipe guys, let's start over) and all because I wanted the best weapon in the game, you know a weapon that said "this guy went through days of the gaming equivalent to water boarding to get that, he earned it" so that you could nerf it by a third! Screw you bungie! With great skill comes great reward, or now in this case with great skill comes the same stupid garbage that everyone else can find on the ground from a lvl one enemy! Do you understand nothing about what motivates gamers, and especially MMO gamers? We want that item that wails on people and does more damage than any other, because we earned it! The sense of accomplishment after doing the immposible and then having others recognize what you have achieved. It is the same reason we level in the first place, so that we can go back, find the mobs that killed us before and destroy them utterly, and in record time! (Btw you screwed that up as well, I shouldn't need to shoot a lvl 5 mob 4 times to kill them at level 29, they should explode, and peices of them should rain down on me as if its a blessing from some wrathful God. Also level 5 mobs should cower in fear of me, and hope that I do not turn my gaze upon them lest they are destroyed. What they shouldn't do is jump in my face like they did when I was a level 3) In short bungie, all of your weapons suck and need to do more to make us feel powerful in PvE when we reach endgame, they do not need to be nerfed, simply increase the ones you failed on.The enemies beneeth my lvl should act like it, they should act like we had to when we saw a level 25 and were only a lvl 10. (we ran away, fast, or were cut down with barely a wave of their hand, and we could do no damage to them.... at all......even with rockets!) Bungie you have just turned a game that I was willing to forgive almost anything and justify its flaws to anyone....into my next trade in at gamestop. Once upon a time Xbox had a game called chromehounds and it was perfect for a year with a thriving online community, then they listened to the 10 year olds whining about it not being fair that people who worked for 400 hours had better gear than they did and could kill them, so they patched it to make it more fair to the newcommer who had invested no time and earned nothing, and the game died in under a month, please take this lesson to heart. As for myself and my clan, we want to stay and play for years but if you reward our loyalty and hard work (not to mention endless hours of raiding) with nerfing our loot, and ruining our clever strategies on raid we will go where we can get that feeling of accomplishment again, and you can pander to the casual gamers that are going to stop playing your game in 2 months regardless of what you do. Games where you level are meant to give advantages for leveling and games with Raids (MMOs) are supposed to have overpowered rewards for doing insane things on insane levels. Basically you have made the Raid even more difficult and reduced the reward for it, and taken away the aspect I liked most about the raid which was it forced players to be clever, to find ways to beat him that you did not intend (since you clearly intended for every boss to have the same strategy, dump enough ammo to cut the great prymids in half while avoiding getting shot and destroying the adds) let us face the truth, going from level 29 to level 30 is a tiny reward and it means shredding all the gear you bought or found for gear with very similiar stats and a slight defense bonus or worst case you end up with stats like "Increases shotgun ammo" when you hate shotguns and would rather use anything but that, to kill an enemy. If players whine about being killed in PvP too much by the Vex Mythoclast then here is a novel Idea... GO GET A MYTHOCLAST YOU IDIOT! The whole point in beating the overly difficult raid on 30 (soon to be almost immposible) is to improve. This game just turned into a little league soccer game where "everyone is a special little snowflake, and nobody keeps score because no matter what you do we are all equal" So I am done excusing this game and may be done with it completly very soon. If this game had come out without the Bungie name behind it, it would currently have a score of 20/100 instead of 77/100 and you just took away all the incentive to play, by breaking any reason to participate in the ridiculously difficult endgame content. I beat level 30 Raid five times with the help of my very skilled clanmembers and can see no reason at all to beat it a sixth time. My disaspointment is only surpassed by your shame bungie. I hope you learn a lesson and spend more time fixing issues and creating new content (which of course you will then divide up and sell to us in ridiculously small increments) and stop destroying the few parts that already worked. Perhaps even try out a game that includes bosses more complicated than those found in "Contra" (bosses can absorb more damage and deal more damge with each level) and more mission depth than found in pong (defend stupidbot, and activate horde mode are not your only choices bungie, I promise). Right now you have held all of us hostage with the promise of great things in the future but crap in the present. When the Cryptach did that you said you took him to the woodshed, So take this as your trip to the woodshed and learn your lesson, if I wanted to play a game where everyone is equal and has the same gear I will go play call of duty. If you want me to spend years leveling up and "becoming legend" than reward me accordingly! You are Bungie, now act like it. Edit: Some sort of response from Bungie would be greatly appreciated, so DeeJ if you read this drop us a line, I am sure everyone is more interested on what you have to say than they are in what I have said, I for one await your response eagerly, even if you just say "I read this" Thanks. Edit: Day 3: Bungie, DeeJ, Your silence is becoming deafening.....

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  • This. This can't be ignored by Bungie, the entire hope of this game lies in this post. I can't help but think that nobody at bungie ever delved into an MMO extensively before developing this game. Every MMO has a huge rich story. Every MMO has overpowered weapons and armour (which are notably hard to obtain.) Nobody complains about them being overpowered, because the entire player base knows they damn well worked their asses off to earn it. This bullshit RNG system is so helplessly flawed, you could have at the very least introduced some kind of rolling system where everyone has a fair chance at the exotics available similar to WoW's system. Now, as stated in the original post, many of us have come to terms with the mind numbing bullet sponges that a Rambo/Bruce Lee/Chuck Norris hybrid would have trouble taking down, but when you give us no reward at the end, well, haha. That's what gets us. WHAT GAME WITH ANY KIND OF LOOT SYSTEM AT ALL HAS BOSSES THAT DO NOT DROP LOOT? Answer me this. You want us to grind? We -blam!-ing grind. I am sick of grinding for no reason. I am a maxed player on Runescape. I have 5 level 90s on World of Warcraft. I was completely confident in my ability to tackle any grind that a developer in this world could create. I am no stranger to investing time into games, but only ones that will reward me for it. I have not yet completed the raid, and now I wouldn't even bother looking up a guide. Also, I don't know if you've realized? But a lot of the gear, armour wise, is ugly as shit. The Hayabusa armour kills anything you've designed in this game. Now I won't completely bash it all, there are those few warlock helms here and there, and some titan chestplates, but they are likely filled with useless perks/stats. How about future content that lets us switch a couple minor perks off of our guns for other ones, you want the guns we like to use to fit our playstyle, so help us out a little. What if I feel like trying for some old fashion richochet no scopes? Let me trade some accuracy for that bouncy bullet perk on this other gun I have. I'm not saying let us switch the overpowered perks, just the minor ones. How about some kind of transmogrification system also? Please Bungie, you can do better. You HAVE done better. Bungie, all I originally wanted was the God of War shader. I was happy playing through the flaws, even though I die more in this game than in either Dark Souls game. But somewhere along the way you managed to tickle my interest enough for me to keep playing, but I feel as though you're taking me down a dark spot in my gaming history that I'm not sure I want to bring to fruition. P.S: Bungie, you have to acknowledge that not everyone in the world has enough money to support activision's ruthless money schemes AND buy next gen consoles. For those of us that have, lots of our friends haven't. In fact, I am the only person out of my entire circle of real life friends that has a next gen console (PS4) and plays the shit out of destiny. It isn't fair that you restricted us from participating in the raids and being an effective team player in the Crucible by limiting our chat to a ripped off dance from another game, a useless point gesture, and to sit down and afk. Hmm. Bungie I really love your work, all of it. Halo 1 straight through to reach, and I honestly believe halo is the pinnacle of first person shooters. There is no other game I've enjoyed online multiplayer in as much as Halo 3. As disappointed as I am to say it, Destiny just wasn't what you described it to be, and you have to understand and admit that. You said you were going to give us a giant, vast universe to explore, but anywhere I want to go restricts me like the arena of the second Hunger Games book. We're out here fighting for our districts in a pointless dome of death. Too many invisible walls, just LET US EXPLORE THE WORLD YOU CREATED. Too little interaction, we are guardians of the last city on earth. We need to COOPERATE. And last, but certainly not least, we need more npc interaction. More questgivers, instead of those flashing beacons, put an actual npc there with a little bit of dialogue explaining what their crisis is, or what if they need an escort (yes, your bland gameplay has even escort missions looking luxurious.) We're dying for some depth here, come on. Even if it just means going and picking up a couple spiritblooms for a wanderer's ailment. Or killing 40 cabal while they attack a little helpless settlement that is trying to thrive on what is left of mars after the.. Wait a second, I don't know what happened. Xoxo, Loyal Bungie enthusiast who would greatly appreciate future dlc for new ghost scripts by Samuel L. Jackson. "Don't just stand there! Kill those mutha-blam!-as while I get this gate open!"

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