That game is ancient by now, are you suggesting that we stay stuck in the past? There is nothing wrong with constructive critizism but your whining is simply irrelevant you are not adding anything meaningful to the discussion. The game should definitely have a path to max level with all the playstyles in mind, people play for different reasons and like different things some want to raid with buddies and thats fine others want to beat each other up for bragging rights in the crucible and that is fine and the rest are simply interested in the PvE content having everyone forced to do a certain thing in the game to reach the level cap is bad and archaic design, and definitely something that can be fixed easily why would you not want that? Ask yourself this. Do you like people dragging ass on PvP, PvE or in the Raid because they are forced so they can get to the level cap or would you like everyone to have fun doing what they like and still be able to reach it?
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Edited by zergjoke: 10/14/2014 1:39:11 AMWell being that your forced to drag your ass in pretty much every game mode in a variety dry game, sure i would be interested in improvement, but then thrers pretty much no point in doing the raid with his system, being that vangaurd at least to me seems to have better stats,or most faction legendaries, there would be no point to get raid gear without overhauling their stats. And theres really no reason to get to level 28 or higher unless your intending to do vog on hard, So i would think unless you overhaul how leveling works/matters in this game, and the rewards for raiding, theres no point, not to mention just becauce there are other players who only do pvp etc, doesnt mean you have to cater level design to all of them, they did cater gear to every playstyle though, and i think it should remain that way.