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Edited by v Noxx v: 10/13/2014 6:30:30 PM
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This is the first raid :) And the game has been out for a very short amount of time. I wouldn't be surprised if the next DLC has a level 40 raid, with a new set of tier gear. The thing is, it would not make sense to have multiple raids that offered equivalent sets of gear, resulting in the same level of character. However, I am hopeful Bungie adopts a loot system similar to WoW - it was a good one. For example, when you kill a boss, a token would drop - it was a random token that 2 or 3 different classes shared, to futher add to the loot tables of bosses. People would bid/roll on the token to see who would get it, and in turn be guaranteed a piece of gear. That token could in turn be taken to a quartermaster back in town and exchanged from 1 to 3 possible (different) gear pieces - they all looked the same, minus different coloring/shading/etc.. on the gear, with different stats. These pieces in turn corresponded to the 3 different roles/talent trees of that class. In the above image, the colors reflect the current tier - 10, 10.5, etc.. which related to 10-man raids, 25-man raids, 10-man heroic and 25-man heroic raids. Different stats were on the same 'level' of gear..but the gear looked the same, no matter which spec you were. If you wanted different color gear, you had to work on the higher difficulties. Here is a link describing the look: http://images.mmosite.com/photo/2009/10/18/wows644urUDd7A4FK.jpg Each set of armor had set bonuses as well..which was pretty nifty. So, if that is something like you were wanting, then I would be inclined to agree with you. But so far, this game is still in its infancy. I have hopes for improved raid tiers and such, but as you can see...the gear 'looks' the same..minus very small and minute differences. Having a raid of 5 warlocks with the same gear had no impact on my commitment or devotion to the game..it actually enhanced it to the point of more competition and such. I have no doubt something like this will eventually make it's way into Destiny...as the above scenario was not all entirely present in the first expansion of WoW.....close, but not as in depth. Perhaps Bungie wasn't expecting people to blow through content at the rate they did..who knows.
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  • Yea. It is still very new. Thats why i posted my feedback, if there are no suggestions from the community, then the same people who thought purple engrams should give you green items will be the only ones furthering development, which doesnt seem to be very ideal. Also RNG is the only reason I'm still playing. Everyone knows the game has barely any content, and it's likely bungie knew it too. Hence RNG. But anyway, you're right, what I've been meaning to stress is variety. How that variety arrives, whether through increased faction rank (perhaps, complete the raid with three pieces of faction armor and faction class item equipped?) or more sets of raid gear, or higher rewards for scoring high in the crucible, it doesn't matter. It's primarily the desire, which bungie encouraged, to look unique.

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  • Ah - I believe now we are on the same page ;)

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  • Good, I've edited my posted, your feedback was very helpful:)

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  • Edited by v Noxx v: 10/13/2014 7:06:43 PM
    Aweosme! Sorry if I was a bit brash earlier..however, I did join your cause and created a new thread regarding this exact issue: http://www.bungie.net/en/Forum/Post/72824420 Hopefully this gains some traction ;)

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  • Copy paste it again with more tags. This was actually the second time i posted this article, the difference being last time i forgot the Gear tag, which shows under suggested tags. Added that and suddenly people are commenting

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