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10/13/2014 4:49:23 PM
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It wouldn't be so bad if, Imo, raid gear was guaranteed every raid run. I've done it 3 times, only got ascendant energy and chatter white. Freakin bullshit
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  • Edited by kiomadoushi: 10/13/2014 5:14:05 PM
    I got all shards my first run, with Chatterwhite at the end. My second time for rewards, I got less shards than before with only 1 energy, and another Chatterwhite... cos I totally need two chatterwhites and enough shards to fully upgrade a full set of gear in one run. I feel your pain. </3 Edit: meanwhile, everyone around me was getting armor pieces. I think we got three gloves of the hezen lord, a helmet, and two chestplates in our second reward run. First run, someone got boots and the ship.

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  • +1. My last run, everyone in my team got gear or guns, except me. I hate this games RNG. In borderlands when you beat a raid boss, your GUARANTEED seraph crystals AND at least one seraph weapon. Bungie should have done this. At least for the atheon battle.

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  • Oh, I didn't even bother telling you. I came in second for kills and deaths/KDR with 487 kills. I know there's no reward for doing good, but it's just disheartening that doing good can literally get you nothing. It's not just the plight of the people in PvP, we PvE'ers feel it too! Doubly so when you're a PvX'er and can't win at the RNG casino in either mode... I've played Borderlands, one and two, and I enjoyed the loot system there. Like how the shops sold more powerful gear as you grew too. Unlike the cryptarch who still has all white engrams by rank 20, or the gunsmith who sells all whites and greens at level 29. most they're good for is weapon parts and hadronic essence. Screw you cryptarch! I swear you're working for The Darkness!

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  • I feel ya man, they fixed the cryptard giving blues, but now he gives me energies every time I get a legendary engram. I mean wtf. They rarely drop, and you give me ascendant energy? -blam!-in rng

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