Since when has this been the cool thing to do? About a week ago is when it started getting annoying... I have to deal with at least one guy running ahead and leaving every single enemy alive and well behind him. They [u]dont[/u] save any time by doing this, they make it more challenging to clear that part of the map, and besides saving what ammo they have (assuming enemies dont drop any for them) i cant find a good reason for doing this.
Id love to see something to prevent people from doing this or at least add "runner" to the player report. Way too many "unhelpful" players without counting these toolbags that run through the map.
Zach Eidman
XB1
[url=http://www.bungie.net/en/Clan/About/340180]Tribe of Judah[/url]
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Edited by Krobolus: 10/5/2014 6:31:13 AMthis is how Any MMO type game works = under geared under level for a zone = Go Slow,kill anything that moves, and possibly die alot better gear and gain a few lvl's for that same zone = go faster , kill everything for exp and possibly die a couple times out level and out gear the same zone = Go as fast as you can, get the loot, rarely ever die vastly out gear and out level the zone = your only in there because of terrible progression , gear , quest and level design (the highest daily strike is level 24 and people are 6 levels above that )