[b]FoH [/b]: I'll agree with you, it's cheap and pretty damn hard to counter, especially if they have the right buffs with it.
[b]WoD [/b]: It's a shield man, it's meant to protect shit. If you're dumb enough to get close to the big purple bubble that's your problem.
[b]Shoulder Charge[/b] : You realize that we have to be running at you for approximately 4 seconds, if you can't gun us down by then sorry, but not sorry.
[b]Juggernaut [/b]: Hardly any Titans actually use this, and when they do once again they have to be running for quite some time. Once shield is up it lasts for a few seconds, and isn't hard to take down in the first place.
[b]Grenades [/b]: Each class has their own grenade, you can't call a single class out for something like this. Each grenade type is meant for their own special ocassion. If you say that the Hunter or the Warlock doesn't have their own OP grenade you are sadly mistaken my friend. It all depends on how you use them in specific situations. And about your fix for them, the reason they go so far and have a longer duration is due to buffs, mainly granted by gear owned.
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