I remember [b]classic[/b] WOW back in the day, where you could get into Mt. Hyjal (Battle of Mt, Hyjal) which was a planned raid. The environment was there, complete with "under construction" signs. No enemies, scripting, and such but the world itself was fully functional. You were also able to get to the Caverns of Time which was a planned zone with 5 man dungeons and... the Hyjal raid. In both cases we did not get this content until Burning Crusade which was a $40 expansion.
My point is this is not the first game to have content that is planned and it is not unheard of to have content in a game that was planned, but for whatever, reason was pushed back or cut. In some cases assets might of been created, such as the game world, but no work has been completed on scripting, AI, enemy placement and patterns, loot rewards, sound design, etc. Warcraft was a much bigger and different game and I am not meaning to draw comparisons between the amount of content in WOW vs Destiny - just want to point out that most, if not all games, have unused assets in their code. Just that in most cases we never find those assets.
Now if any publisher would want content cut for profit its Activision but we really don't know that is what is going on. We assume that because Activision has a tarnished reputation.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.