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originally posted in: Proof that Bungie cut content
9/29/2014 3:43:43 AM
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[quote]If they had voice-overs, Actual bosses, and playable missions i would agree. But you don't all you have to show is, what seems to me, unfinished content.[/quote] I'm not agreeing with the outrage here, but they do have the voice-overs, probably actual bosses and the missions are so simple they have to be at least play test ready. The reason they have the voice-overs is because when you make a long term game you don't want to put yourself at risk of having to switch voice-actors, so you get them to read over their lines for all DLC and content updates during the initial recording session and then come back for any tweaks or rescripts later. Imagine going to record the next set of DLC voice-overs and realising that Nathan Fillon can't fit it into his schedule. Do you bring in a different character, or maybe have someone revoice all the characters lines, or do you do that soap opera thing of having the character just change to someone else for no reason? The thing about all this is that it's not a big deal. It's not cut content because the game remains in a constant state of development. This is how persistant world games long term games like MMOs do content generation and they're all very open about it. Expansions and content updates are created early and released over time in packages to a fixed schedule for a better playing experience. If they release everything they have as soon as it's complete you end up with broken progression and flaky content releases. You'll have nothing to do for four months and then too much to do in a matter of weeks. It sounds dumb but as a player when it comes launching one of these games you want them to have the first three major content patches loaded up and ready to go when the core game launches. Look at the state of the game. Loot caves everywhere, the Queen's Wrath mission screw-up has a ton of people at Rank 30, bugs all over the place and a bunch of other generally chaotic things happening. Now imagine if while dealing with those problems they also had to focus on getting a batch of new content ready to play. You see it a lot with MMORPGs. They'll launch and then you don't see one shred of content for 9 months because they're busy fixing all the game breaking bugs that weren't visible until thousands of people were playing together. Either that or they do the opposite and ignore all the game breaking bugs while trying to pump out new content in an attempt to stop everyone from leaving. This is also the reason why Vault of Glass didn't open when the game launched even though on paper it was 100% ready to go. It was a precaution. If there had of been an exploit that let you shoot a million rockets per second and completely nuke any content they would have been able to delay Vault of Glass until it was fixed. Likewise if there was some sort of infinite loot bug that would let you get to Rank 30 in an hour by just farming the first Vault of Glass boss that would mean that players would do that and not have anything to run until December. That's why they slammed the breaks so hard on the Queen's Wrath mission rewards breaking down into Legendary mats. They accidentally provided a shortcut that would put us all at Rank 30 within the first month. If that happens there will be a lot less people still playing when the first DLC drops.
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  • Edited by NotAHumanshield: 9/29/2014 4:48:35 AM
    it's called delegation. Not everyone is working on the same thing. Some people work bug fixes, some on DLC content, etc. etc. I doubt these issues are effecting there development schedule. As for the voice-overs. I doubt they have them all, granted they may have a few done. But the point I was making is that those voice-overs aren't in the actual game. When you go to King's watch there's no ghost dialogue or mission cut scenes. I'm trying to say that there's no cut content that's being used as DLC. They are still working on these DLCs with bug fixes, tweaks, etc. People on here are raging that they have these areas done already and loaded into the game when thats clearly not the case

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