Lol seriously. I predicted this from the beginning, before alpha. I said if you randomize drops, you are contradicting the very method you claim to pursue. You don't "earn " that which is randomly given to you.
[b]Other people experiencing the same problem. Bungie, look at your hurting community:[/b]
http://flic.kr/p/pjt2Jm
http://i.imgur.com/qCeiats.jpg
http://imgur.com/FkhSXhh
http://assets.enjin.com/wall_embed_images/1411666335_1529924_10152283654261673_1876483252179024172_o.jpg
http://tinypic.com/view.php?pic=1414941&s=8
http://i62.tinypic.com/149wjv6.jpg
http://i57.tinypic.com/2zyixja.jpg
http://i.imgur.com/DgfdvBy.jpg
http://i.imgur.com/VIyyKzQ.jpg
http://i.imgur.com/bTBb060.jpg
http://i.imgur.com/xxOJgiT.jpg
http://i.imgur.com/hyHCe9h.jpg
http://i.imgur.com/Ixrf2SH.jpg
https://twitter.com/GunheadCOD/status/515048852228153344
http://i.imgur.com/BCxrOyy.jpg
http://imgur.com/0Ef01Nc
http://imgur.com/ZtaIlyR
http://imgur.com/ptkGrpK
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First whoever said we should reward those who do bad is a bleeding heart liberal. I think you shouldn't get any loot if you're in the bottom half. You got your rep and marks, and possibly had fun playing a game. Rewarding people for mediocrity is the most ridiculous thing our society has come up with. I've had situations in this game for example, I encountered a public event to eliminate a target. How many knew there are 4 levels of how good you do? The highest being gold or 3 star, next silver or 2 star, third bronze or 1 star. The fourth is a joke, it's still 1 star, and it's called "event participant." What is wrong with saying "FAILURE", cause that's what I see anyways. Are we so afraid to hurt people's feelings that we had to say "at least you tried"? Suck it up and get better cause you failed would be better. Failure is part of life. Those who learn from it are successful, and those who don't learn are left behind. Don't misunderstand please. I'm not saying we shouldn't help people. We just need to stop telling people it's okay when it's not. One last thing. A reward system is how you encourage the behavior you want. For example rewarding someone for being AFK must mean that is how you want us to play.