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#feedback

9/19/2014 1:32:00 PM
10

Exotic Chest Engram - Terrible Game Design

Continuing with the [b]terrible [/b]engram game design, I wanted to add into the discussion the atrocious game design behind exotic chest engrams purchased with Motes of Light. Tonight I spent 23 of my hard earned Motes of Light on one of the exotic chest engram from Xur. Low and behold (for some reason I knew it was going to happen) I received a Titan armor piece whilst on my Warlock. My feedback is coming from my personal situation of someone who works full time and can only spend time on one character. I find this type of random system completely unfair. For something that is SOOOO expensive and requires a lot of time to get the materials, designing it to reward an item for ANY class is lazy and a cheap way to add in more grind. My suggestion to Bungie is to make the engram give you a random class specific armor piece for any slot (head, chest, boots, gauntlets). That's my tiny rant and 2 cents, let me know what your thoughts are on this. Have you been screwed over as well? Back to farming Motes of Light with what little time I have to end up getting laughed at by chance again.

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  • Xur and the cryptarch are homosexual partners laughing all the way to the vault.

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    • Same thing happened to me when i got an legendary engram. It was for warlock and im a hunter.

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    • I think they do it to encourage you to try out the other classes. A lot of people are guilty (including myself) to only playing as one class right now. It's best to use all three so having an exotic already waiting for use on that character would actually be pretty nice.

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      • The engram system and loot system in general has shown that Bungie actually has no clue when it comes to RPGs. The game as an FPS is fantastic, well executed, great game modes.etc. - but as an RPG, it falls WELL short. That's not to say that it's meant to be, but as you mention - picking up engrams only to have it be something you either can't use, or rolls an item of a far less quality (such as a legendary engram getting a green), it makes the experience somewhat hurtful. Here's my proposal, Bungie: 1. Whenever an engram is dropped, the type and quality of engram ensures that the item that is randomised from that engram, needs to be of that quality, or higher - or provide materials FOR that quality item. For example, if a legendary engram drops (I've only seen about 3 so far), then it should produce a legendary quality item or higher, or - 1 + n materials necessary to upgrade an item of that quality. 2. Any items purchased with hard earned materials such as Nomad posted, should ALWAYS generate an item for your class, at that quality level. No excuses. Either that, or seriously reduce the cost of those engrams. 23 coins for something you may not get or be able to use is shocking. All in all, love the game, but the RPG and loot elements are sorely lacking.

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      • Edited by Master Natas: 9/19/2014 2:40:37 PM
        Especially since Blizzard and Bungie are all kind of neighbors now through Activision lol. Diablo had this problem then fixed it. Apparently Bungie didn't read gaming news in the past few years or else they would of known this is not cool Edit: In fact, how is it possible to get loot wrong. Blizzard should of been able to give them tips. But I'm sure if they did Bungie would disagree just like they ignore the community as well. Such an arrogant development team.

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      • Edited by Elhvira: 9/19/2014 2:03:50 PM
        One solution could be Xur selling a really glimmer expensive consumable that would allow the player to reroll randomly the class of an item between the 3 class available now: -The high price would limit the number ofreroll consumable players can buy -Since there are 3 classes, this item would allow players to get a chance to have the item for their class, yet maintaining the balance by still getting a chance to get an another class item. -It would give players a new way to spend glimmer, which is lacking in the game right now Would seems pretty fair to me.

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        • Its not even expensive when you take into account the only thing you give up by using your mote is aesthetic upgrades. 1/3 at exotic armour > aesthetics. If you never will play titan, dismantle it. Shards > bonds

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          • Honestly Its a bad bet on engrams because you are only playing one class, that means you have a 2 outta 3 shot at wrong armor.....

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            • Dang man that's pretty corrupt haha 23 motes of light ain't no joke

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              • Was it an exotic, at least?

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